Abstract:Classical sabermetrics has profoundly shaped baseball analytics by summarizing long histories of play into compact statistics. While these metrics are invaluable for valuation and retrospective analysis, they do not define a generative model of how baseball games unfold pitch by pitch, leaving most existing approaches limited to single-step prediction or post-hoc analysis. In this work, we present Neural Sabermetrics with World Model, a Large Language Model (LLM) based play-by-play world model for baseball. We cast baseball games as long auto-regressive sequences of events and continuously pretrain a single LLM on more than ten years of Major League Baseball (MLB) tracking data, comprising over seven million pitch sequences and approximately three billion tokens. The resulting model is capable of predicting multiple aspects of game evolution within a unified framework. We evaluate our model on both in-distribution regular-season data and out-of-distribution postseason games and compare against strong neural baselines from prior work. Despite using a single backbone model, our approach outperforms the performance of existing baselines, (1) correctly predicting approximately 64% of next pitches within a plate appearance and (2) 78% of batter swing decisions, suggesting that LLMs can serve as effective world models for sports.




Abstract:Understanding the internal computations of large language models (LLMs) is crucial for aligning them with human values and preventing undesirable behaviors like toxic content generation. However, mechanistic interpretability is hindered by polysemanticity -- where individual neurons respond to multiple, unrelated concepts. While Sparse Autoencoders (SAEs) have attempted to disentangle these features through sparse dictionary learning, they have compromised LLM performance due to reliance on post-hoc reconstruction loss. To address this issue, we introduce Mixture of Monosemantic Experts for Transformers (Monet) architecture, which incorporates sparse dictionary learning directly into end-to-end Mixture-of-Experts pretraining. Our novel expert decomposition method enables scaling the expert count to 262,144 per layer while total parameters scale proportionally to the square root of the number of experts. Our analyses demonstrate mutual exclusivity of knowledge across experts and showcase the parametric knowledge encapsulated within individual experts. Moreover, Monet allows knowledge manipulation over domains, languages, and toxicity mitigation without degrading general performance. Our pursuit of transparent LLMs highlights the potential of scaling expert counts to enhance} mechanistic interpretability and directly resect the internal knowledge to fundamentally adjust} model behavior. The source code and pretrained checkpoints are available at https://github.com/dmis-lab/Monet.
Abstract:Visual Speech Recognition (VSR) stands at the intersection of computer vision and speech recognition, aiming to interpret spoken content from visual cues. A prominent challenge in VSR is the presence of homophenes-visually similar lip gestures that represent different phonemes. Prior approaches have sought to distinguish fine-grained visemes by aligning visual and auditory semantics, but often fell short of full synchronization. To address this, we present SyncVSR, an end-to-end learning framework that leverages quantized audio for frame-level crossmodal supervision. By integrating a projection layer that synchronizes visual representation with acoustic data, our encoder learns to generate discrete audio tokens from a video sequence in a non-autoregressive manner. SyncVSR shows versatility across tasks, languages, and modalities at the cost of a forward pass. Our empirical evaluations show that it not only achieves state-of-the-art results but also reduces data usage by up to ninefold.