Abstract:Path planning for wheeled mobile robots is a critical component in the field of automation and intelligent transportation systems. Car-like vehicles, which have non-holonomic constraints on their movement capability impose additional requirements on the planned paths. Traditional path planning algorithms, such as A* , are widely used due to their simplicity and effectiveness in finding optimal paths in complex environments. However, these algorithms often do not consider vehicle dynamics, resulting in paths that are infeasible or impractical for actual driving. Specifically, a path that minimizes the number of grid cells may still be too curvy or sharp for a car-like vehicle to navigate smoothly. This paper addresses the need for a path planning solution that not only finds a feasible path but also ensures that the path is smooth and drivable. By adapting the A* algorithm for a curvature constraint and incorporating a cost function that considers the smoothness of possible paths, we aim to bridge the gap between grid based path planning and smooth paths that are drivable by car-like vehicles. The proposed method leverages motion primitives, pre-computed using a ribbon based path planner that produces smooth paths of minimum curvature. The motion primitives guide the A* algorithm in finding paths of minimal length and curvature. With the proposed modification on the A* algorithm, the planned paths can be constraint to have a minimum turning radius much larger than the grid size. We demonstrate the effectiveness of the proposed algorithm in different unstructured environments. In a two-stage planning approach, first the modified A* algorithm finds a grid-based path and the ribbon based path planner creates a smooth path within the area of grid cells. The resulting paths are smooth with small curvatures independent of the orientation of the grid axes and even in presence of sharp obstacles.
Abstract:Recent analyses highlight challenges in autonomous vehicle technologies, particularly failures in decision-making under dynamic or emergency conditions. Traditional automated driving systems recalculate the entire trajectory in a changing environment. Instead, a novel approach retains valid trajectory segments, minimizing the need for complete replanning and reducing changes to the original plan. This work introduces a trajectory repairing framework that calculates a feasible evasive trajectory while computing the Feasible Time-to-React (F-TTR), balancing the maintenance of the original plan with safety assurance. The framework employs a binary search algorithm to iteratively create repaired trajectories, guaranteeing both the safety and feasibility of the trajectory repairing result. In contrast to earlier approaches that separated the calculation of safety metrics from trajectory repairing, which resulted in unsuccessful plans for evasive maneuvers, our work has the anytime capability to provide both a Feasible Time-to-React and an evasive trajectory for further execution.