Abstract:In this work, we propose a novel method for modeling numerous speakers, which enables expressing the overall characteristics of speakers in detail like a trained multi-speaker model without additional training on the target speaker's dataset. Although various works with similar purposes have been actively studied, their performance has not yet reached that of trained multi-speaker models due to their fundamental limitations. To overcome previous limitations, we propose effective methods for feature learning and representing target speakers' speech characteristics by discretizing the features and conditioning them to a speech synthesis model. Our method obtained a significantly higher similarity mean opinion score (SMOS) in subjective similarity evaluation than seen speakers of a best-performing multi-speaker model, even with unseen speakers. The proposed method also outperforms a zero-shot method by significant margins. Furthermore, our method shows remarkable performance in generating new artificial speakers. In addition, we demonstrate that the encoded latent features are sufficiently informative to reconstruct an original speaker's speech completely. It implies that our method can be used as a general methodology to encode and reconstruct speakers' characteristics in various tasks.
Abstract:Single-stage text-to-speech models have been actively studied recently, and their results have outperformed two-stage pipeline systems. Although the previous single-stage model has made great progress, there is room for improvement in terms of its intermittent unnaturalness, computational efficiency, and strong dependence on phoneme conversion. In this work, we introduce VITS2, a single-stage text-to-speech model that efficiently synthesizes a more natural speech by improving several aspects of the previous work. We propose improved structures and training mechanisms and present that the proposed methods are effective in improving naturalness, similarity of speech characteristics in a multi-speaker model, and efficiency of training and inference. Furthermore, we demonstrate that the strong dependence on phoneme conversion in previous works can be significantly reduced with our method, which allows a fully end-to-end single-stage approach.
Abstract:Deep reinforcement learning (DRL) has shown remarkable success in sequential decision-making problems but suffers from a long training time to obtain such good performance. Many parallel and distributed DRL training approaches have been proposed to solve this problem, but it is difficult to utilize them on resource-limited devices. In order to accelerate DRL in real-world edge devices, memory bandwidth bottlenecks due to large weight transactions have to be resolved. However, previous iterative pruning not only shows a low compression ratio at the beginning of training but also makes DRL training unstable. To overcome these shortcomings, we propose a novel weight compression method for DRL training acceleration, named group-sparse training (GST). GST selectively utilizes block-circulant compression to maintain a high weight compression ratio during all iterations of DRL training and dynamically adapt target sparsity through reward-aware pruning for stable training. Thanks to the features, GST achieves a 25 \%p $\sim$ 41.5 \%p higher average compression ratio than the iterative pruning method without reward drop in Mujoco Halfcheetah-v2 and Mujoco humanoid-v2 environment with TD3 training.