Abstract:Brain network is an important tool for understanding the brain, offering insights for scientific research and clinical diagnosis. Existing models for brain networks typically primarily focus on brain regions or overlook the complexity of brain connectivities. MRI-derived brain network data is commonly susceptible to connectivity noise, underscoring the necessity of incorporating connectivities into the modeling of brain networks. To address this gap, we introduce a differentiable module for refining brain connectivity. We develop the multivariate optimization based on information bottleneck theory to address the complexity of the brain network and filter noisy or redundant connections. Also, our method functions as a flexible plugin that is adaptable to most graph neural networks. Our extensive experimental results show that the proposed method can significantly improve the performance of various baseline models and outperform other state-of-the-art methods, indicating the effectiveness and generalizability of the proposed method in refining brain network connectivity. The code will be released for public availability.
Abstract:Hand manipulating objects is an important interaction motion in our daily activities. We faithfully reconstruct this motion with a single RGBD camera by a novel deep reinforcement learning method to leverage physics. Firstly, we propose object compensation control which establishes direct object control to make the network training more stable. Meanwhile, by leveraging the compensation force and torque, we seamlessly upgrade the simple point contact model to a more physical-plausible surface contact model, further improving the reconstruction accuracy and physical correctness. Experiments indicate that without involving any heuristic physical rules, this work still successfully involves physics in the reconstruction of hand-object interactions which are complex motions hard to imitate with deep reinforcement learning. Our code and data are available at https://github.com/hu-hy17/HOIC.
Abstract:Single view-based reconstruction of hand-object interaction is challenging due to the severe observation missing caused by occlusions. This paper proposes a physics-based method to better solve the ambiguities in the reconstruction. It first proposes a force-based dynamic model of the in-hand object, which not only recovers the unobserved contacts but also solves for plausible contact forces. Next, a confidence-based slide prevention scheme is proposed, which combines both the kinematic confidences and the contact forces to jointly model static and sliding contact motion. Qualitative and quantitative experiments show that the proposed technique reconstructs both physically plausible and more accurate hand-object interaction and estimates plausible contact forces in real-time with a single RGBD sensor.