Abstract:Learning dexterous manipulation from few-shot demonstrations is a significant yet challenging problem for advanced, human-like robotic systems. Dense distilled feature fields have addressed this challenge by distilling rich semantic features from 2D visual foundation models into the 3D domain. However, their reliance on neural rendering models such as Neural Radiance Fields (NeRF) or Gaussian Splatting results in high computational costs. In contrast, previous approaches based on sparse feature fields either suffer from inefficiencies due to multi-view dependencies and extensive training or lack sufficient grasp dexterity. To overcome these limitations, we propose Language-ENhanced Sparse Distilled Feature Field (LensDFF), which efficiently distills view-consistent 2D features onto 3D points using our novel language-enhanced feature fusion strategy, thereby enabling single-view few-shot generalization. Based on LensDFF, we further introduce a few-shot dexterous manipulation framework that integrates grasp primitives into the demonstrations to generate stable and highly dexterous grasps. Moreover, we present a real2sim grasp evaluation pipeline for efficient grasp assessment and hyperparameter tuning. Through extensive simulation experiments based on the real2sim pipeline and real-world experiments, our approach achieves competitive grasping performance, outperforming state-of-the-art approaches.
Abstract:We introduce DexGanGrasp, a dexterous grasping synthesis method that generates and evaluates grasps with single view in real time. DexGanGrasp comprises a Conditional Generative Adversarial Networks (cGANs)-based DexGenerator to generate dexterous grasps and a discriminator-like DexEvalautor to assess the stability of these grasps. Extensive simulation and real-world expriments showcases the effectiveness of our proposed method, outperforming the baseline FFHNet with an 18.57% higher success rate in real-world evaluation. We further extend DexGanGrasp to DexAfford-Prompt, an open-vocabulary affordance grounding pipeline for dexterous grasping leveraging Multimodal Large Language Models (MLLMs) and Vision Language Models (VLMs), to achieve task-oriented grasping with successful real-world deployments.