Georgia Institute of Technology
Abstract:The adaptability of soft robots makes them ideal candidates to maneuver through unstructured environments. However, locomotion challenges arise due to complexities in modeling the body mechanics, actuation, and robot-environment dynamics. These factors contribute to the gap between their potential and actual autonomous field deployment. A closed-loop path planning framework for soft robot locomotion is critical to close the real-world realization gap. This paper presents a generic path planning framework applied to TerreSoRo (Tetra-Limb Terrestrial Soft Robot) with pose feedback. It employs a gait-based, lattice trajectory planner to facilitate navigation in the presence of obstacles. The locomotion gaits are synthesized using a data-driven optimization approach that allows for learning from the environment. The trajectory planner employs a greedy breadth-first search strategy to obtain a collision-free trajectory. The synthesized trajectory is a sequence of rotate-then-translate gait pairs. The control architecture integrates high-level and low-level controllers with real-time localization (using an overhead webcam). TerreSoRo successfully navigates environments with obstacles where path re-planning is performed. To best of our knowledge, this is the first instance of real-time, closed-loop path planning of a non-pneumatic soft robot.
Abstract:Gaits engineered for snake-like robots to rotate in-place instrumentally fill a gap in the set of locomotive gaits that have traditionally prioritized translation. This paper designs a Turn-in-Place gait and demonstrates the ability of a shape-centric modeling framework to capture the gait's locomotive properties. Shape modeling for turning involves a time-varying continuous body curve described by a standing wave. Presumed viscous robot-ground frictional interactions lead to body dynamics conditioned on the time-varying shape model. The dynamic equations describing the Turn-in-Place gait are validated by an articulated snake-like robot using a physics-based simulator and a physical robot. The results affirm the shape-centric modeling framework's capacity to model a variety of snake-like robot gaits with fundamentally different body-ground contact patterns. As an applied demonstration, example locomotion scenarios partner the shape-centric Turn-in-Place gait with a Rectilinear gait for maneuvering through constrained environments based on a multi-modal locomotive planning strategy. Unified shape-centric modeling facilitates trajectory planning and tracking for a snake-like robot to successfully negotiate non-trivial obstacle configurations.
Abstract:Rectilinear forms of snake-like robotic locomotion are anticipated to be an advantage in obstacle-strewn scenarios characterizing urban disaster zones, subterranean collapses, and other natural environments. The elongated, laterally-narrow footprint associated with these motion strategies is well-suited to traversal of confined spaces and narrow pathways. Navigation and path planning in the absence of global sensing, however, remains a pivotal challenge to be addressed prior to practical deployment of these robotic mechanisms. Several challenges related to visual processing and localization need to be resolved to to enable navigation. As a first pass in this direction, we equip a wireless, monocular color camera to the head of a robotic snake. Visiual odometry and mapping from ORB-SLAM permits self-localization in planar, obstacle-strewn environments. Ground plane traversability segmentation in conjunction with perception-space collision detection permits path planning for navigation. A previously presented dynamical reduction of rectilinear snake locomotion to a non-holonomic kinematic vehicle informs both SLAM and planning. The simplified motion model is then applied to track planned trajectories through an obstacle configuration. This navigational framework enables a snake-like robotic platform to autonomously navigate and traverse unknown scenarios with only monocular vision.