Abstract:The successful application of large pre-trained models such as BERT in natural language processing has attracted more attention from researchers. Since the BERT typically acts as an end-to-end black box, classification systems based on it usually have difficulty in interpretation and low robustness. This paper proposes a visual interpretation-based self-improving classification model with a combination of virtual adversarial training (VAT) and BERT models to address the above problems. Specifically, a fine-tuned BERT model is used as a classifier to classify the sentiment of the text. Then, the predicted sentiment classification labels are used as part of the input of another BERT for spam classification via a semi-supervised training manner using VAT. Additionally, visualization techniques, including visualizing the importance of words and normalizing the attention head matrix, are employed to analyze the relevance of each component to classification accuracy. Moreover, brand-new features will be found in the visual analysis, and classification performance will be improved. Experimental results on Twitter's tweet dataset demonstrate the effectiveness of the proposed model on the classification task. Furthermore, the ablation study results illustrate the effect of different components of the proposed model on the classification results.
Abstract:Roadheader is an engineering robot widely used in underground engineering and mining industry. Interactive dynamics simulation of roadheader is a fundamental problem in unmanned excavation and virtual reality training. However, current research is only based on traditional animation techniques or commercial game engines. There are few studies that apply real-time physical simulation of computer graphics to the field of roadheader robot. This paper aims to present an interactive physically-based simulation system of roadheader robot. To this end, an improved multibody simulation method based on generalized coordinates is proposed. First, our simulation method describes robot dynamics based on generalized coordinates. Compared to state-of-the-art methods, our method is more stable and accurate. Numerical simulation results showed that our method has significantly less error than the game engine in the same number of iterations. Second, we adopt the symplectic Euler integrator instead of the conventional fourth-order Runge-Kutta (RK4) method for dynamics iteration. Compared with other integrators, our method is more stable in energy drift during long-term simulation. The test results showed that our system achieved real-time interaction performance of 60 frames per second (fps). Furthermore, we propose a model format for geometric and robotics modeling of roadheaders to implement the system. Our interactive simulation system of roadheader meets the requirements of interactivity, accuracy and stability.