Picture for Nouredine Melab

Nouredine Melab

LIFL

A Virtual-Force Based Swarm Algorithm for Balanced Circular Bin Packing Problems

Add code
Jun 06, 2023
Viaarxiv icon

Hidden-Variables Genetic Algorithm for Variable-Size Design Space Optimal Layout Problems with Application to Aerospace Vehicles

Add code
Dec 21, 2022
Viaarxiv icon

Multi-fidelity modeling with different input domain definitions using Deep Gaussian Processes

Add code
Jun 29, 2020
Figure 1 for Multi-fidelity modeling with different input domain definitions using Deep Gaussian Processes
Figure 2 for Multi-fidelity modeling with different input domain definitions using Deep Gaussian Processes
Figure 3 for Multi-fidelity modeling with different input domain definitions using Deep Gaussian Processes
Figure 4 for Multi-fidelity modeling with different input domain definitions using Deep Gaussian Processes
Viaarxiv icon

Bayesian Optimization using Deep Gaussian Processes

Add code
May 07, 2019
Figure 1 for Bayesian Optimization using Deep Gaussian Processes
Figure 2 for Bayesian Optimization using Deep Gaussian Processes
Figure 3 for Bayesian Optimization using Deep Gaussian Processes
Figure 4 for Bayesian Optimization using Deep Gaussian Processes
Viaarxiv icon

Efficient Global Optimization using Deep Gaussian Processes

Add code
Sep 11, 2018
Figure 1 for Efficient Global Optimization using Deep Gaussian Processes
Figure 2 for Efficient Global Optimization using Deep Gaussian Processes
Figure 3 for Efficient Global Optimization using Deep Gaussian Processes
Figure 4 for Efficient Global Optimization using Deep Gaussian Processes
Viaarxiv icon

An Adaptative Multi-GPU based Branch-and-Bound. A Case Study: the Flow-Shop Scheduling Problem

Add code
Jun 21, 2012
Figure 1 for An Adaptative Multi-GPU based Branch-and-Bound. A Case Study: the Flow-Shop Scheduling Problem
Figure 2 for An Adaptative Multi-GPU based Branch-and-Bound. A Case Study: the Flow-Shop Scheduling Problem
Figure 3 for An Adaptative Multi-GPU based Branch-and-Bound. A Case Study: the Flow-Shop Scheduling Problem
Figure 4 for An Adaptative Multi-GPU based Branch-and-Bound. A Case Study: the Flow-Shop Scheduling Problem
Viaarxiv icon