Abstract:Complex robot behaviour typically requires the integration of multiple robotic and Artificial Intelligence (AI) techniques and components. Integrating such disparate components into a coherent system, while also ensuring global properties and behaviours, is a significant challenge for cognitive robotics. Using a formal framework to model the interactions between components can be an important step in dealing with this challenge. In this paper we extend an existing formal framework [Clark et al., 2016] to model complex integrated reasoning behaviours of robotic systems; from symbolic planning through to online learning of policies and transition systems. Furthermore the new framework allows for a more flexible modelling of the interactions between different reasoning components.
Abstract:The recent popularity of Wordle has revived interest in guessing games. We develop a general method for finding optimal strategies for guessing games while avoiding an exhaustive search. Our main contributions are several theorems that build towards a general theory to prove the optimality of a strategy for a guessing game. This work is developed to apply to any guessing game, but we use Wordle as an example to present concrete results.
Abstract:Cognition does not only depend on bottom-up sensor feature abstraction, but also relies on contextual information being passed top-down. Context is higher level information that helps to predict belief states at lower levels. The main contribution of this paper is to provide a formalisation of perceptual context and its integration into a new process model for cognitive hierarchies. Several simple instantiations of a cognitive hierarchy are used to illustrate the role of context. Notably, we demonstrate the use context in a novel approach to visually track the pose of rigid objects with just a 2D camera.
Abstract:Logic programming is a powerful paradigm for programming autonomous agents in dynamic domains, as witnessed by languages such as Golog and Flux. In this work we present ALPprolog, an expressive, yet efficient, logic programming language for the online control of agents that have to reason about incomplete information and sensing actions.
Abstract:FLUX is a programming method for the design of agents that reason logically about their actions and sensor information in the presence of incomplete knowledge. The core of FLUX is a system of Constraint Handling Rules, which enables agents to maintain an internal model of their environment by which they control their own behavior. The general action representation formalism of the fluent calculus provides the formal semantics for the constraint solver. FLUX exhibits excellent computational behavior due to both a carefully restricted expressiveness and the inference paradigm of progression.