Abstract:We present a system for creating building-scale, easily navigable 3D maps using mainstream smartphones. In our approach, we formulate the 3D-mapping problem as an instance of Graph SLAM and infer the position of both building landmarks (fiducial markers) and navigable paths through the environment (phone poses). Our results demonstrate the system's ability to create accurate 3D maps. Further, we highlight the importance of careful selection of mapping hyperparameters and provide a novel technique for tuning these hyperparameters to adapt our algorithm to new environments.
Abstract:Deployment of teams of aerial robots could enable large-scale filming of dynamic groups of people (actors) in complex environments for novel applications in areas such as team sports and cinematography. Toward this end, methods for submodular maximization via sequential greedy planning can be used for scalable optimization of camera views across teams of robots but face challenges with efficient coordination in cluttered environments. Obstacles can produce occlusions and increase chances of inter-robot collision which can violate requirements for near-optimality guarantees. To coordinate teams of aerial robots in filming groups of people in dense environments, a more general view-planning approach is required. We explore how collision and occlusion impact performance in filming applications through the development of a multi-robot multi-actor view planner with an occlusion-aware objective for filming groups of people and compare with a greedy formation planner. To evaluate performance, we plan in five test environments with complex multiple-actor behaviors. Compared with a formation planner, our sequential planner generates 14% greater view reward over the actors for three scenarios and comparable performance to formation planning on two others. We also observe near identical performance of sequential planning both with and without inter-robot collision constraints. Overall, we demonstrate effective coordination of teams of aerial robots for filming groups that may split, merge, or spread apart and in environments cluttered with obstacles that may cause collisions or occlusions.