Abstract:Producing emotionally dynamic 3D facial avatars with text derived from spoken words (Emo3D) has been a pivotal research topic in 3D avatar generation. While progress has been made in general-purpose 3D avatar generation, the exploration of generating emotional 3D avatars remains scarce, primarily due to the complexities of identifying and rendering rich emotions from spoken words. This paper reexamines Emo3D generation and draws inspiration from human processes, breaking down Emo3D into two cascading steps: Text-to-3D Expression Mapping (T3DEM) and 3D Avatar Rendering (3DAR). T3DEM is the most crucial step in determining the quality of Emo3D generation and encompasses three key challenges: Expression Diversity, Emotion-Content Consistency, and Expression Fluidity. To address these challenges, we introduce a novel benchmark to advance research in Emo3D generation. First, we present EmoAva, a large-scale, high-quality dataset for T3DEM, comprising 15,000 text-to-3D expression mappings that characterize the aforementioned three challenges in Emo3D generation. Furthermore, we develop various metrics to effectively evaluate models against these identified challenges. Next, to effectively model the consistency, diversity, and fluidity of human expressions in the T3DEM step, we propose the Continuous Text-to-Expression Generator, which employs an autoregressive Conditional Variational Autoencoder for expression code generation, enhanced with Latent Temporal Attention and Expression-wise Attention mechanisms. Finally, to further enhance the 3DAR step on rendering higher-quality subtle expressions, we present the Globally-informed Gaussian Avatar (GiGA) model. GiGA incorporates a global information mechanism into 3D Gaussian representations, enabling the capture of subtle micro-expressions and seamless transitions between emotional states.
Abstract:Existing approaches to drone visual geo-localization predominantly adopt the image-based setting, where a single drone-view snapshot is matched with images from other platforms. Such task formulation, however, underutilizes the inherent video output of the drone and is sensitive to occlusions and environmental constraints. To address these limitations, we formulate a new video-based drone geo-localization task and propose the Video2BEV paradigm. This paradigm transforms the video into a Bird's Eye View (BEV), simplifying the subsequent matching process. In particular, we employ Gaussian Splatting to reconstruct a 3D scene and obtain the BEV projection. Different from the existing transform methods, \eg, polar transform, our BEVs preserve more fine-grained details without significant distortion. To further improve model scalability toward diverse BEVs and satellite figures, our Video2BEV paradigm also incorporates a diffusion-based module for generating hard negative samples, which facilitates discriminative feature learning. To validate our approach, we introduce UniV, a new video-based geo-localization dataset that extends the image-based University-1652 dataset. UniV features flight paths at $30^\circ$ and $45^\circ$ elevation angles with increased frame rates of up to 10 frames per second (FPS). Extensive experiments on the UniV dataset show that our Video2BEV paradigm achieves competitive recall rates and outperforms conventional video-based methods. Compared to other methods, our proposed approach exhibits robustness at lower elevations with more occlusions.