L2S
Abstract:Understanding the interdependence between autonomous and human-operated vehicles remains an ongoing challenge, with significant implications for the safety and feasibility of autonomous driving.This interdependence arises from inherent interactions among road users.Thus, it is crucial for Autonomous Vehicles (AVs) to understand and analyze the intentions of human-driven vehicles, and to display behavior comprehensible to other traffic participants.To this end, this paper presents GTP-UDRIVE, a unified game-theoretic trajectory planner and decision-maker considering a mixed-traffic environment. Our model considers the intentions of other vehicles in the decision-making process and provides the AV with a human-like trajectory, based on the clothoid interpolation technique.% This study investigates a solver based on Particle Swarm Optimization (PSO) that quickly converges to an optimal decision.Among highly interactive traffic scenarios, the intersection crossing is particularly challenging. Hence, we choose to demonstrate the feasibility and effectiveness of our method in real traffic conditions, using an experimental autonomous vehicle at an unsignalized intersection. Testing results reveal that our approach is suitable for 1) Making decisions and generating trajectories simultaneously. 2) Describing the vehicle's trajectory as a piecewise clothoid and enforcing geometric constraints. 3) Reducing search space dimensionality for the trajectory optimization problem.
Abstract:Vehicle trajectory forecasting models use a wide variety of frameworks for interaction and multi-modality. They rely on various representations of the road scene and definitions of maneuvers. In this paper we present a simple model that simultaneously forecasts each vehicle position on a road scene as a sequence of multi-modal probability density functions. This relies solely on vehicle position tracks and does not define maneuvers. We produce an easily extendable model that combines these predictive capabilities while surpassing state-of-the-art results. Its architecture uses multi-head attention to account for complete interactions between all vehicles, and long short-term memory (LSTM) layers for encoding and forecasting.
Abstract:In the recent vehicle trajectory prediction literature, the most common baselines are briefly introduced without the necessary information to reproduce it. In this article we produce reproducible vehicle prediction results from simple models. For that purpose, the process is explicit, and the code is available. Those baseline models are a constant velocity model and a single vehicle prediction model. They are applied on the NGSIM US-101 and I-80 datasets using only relative positions. Thus, the process can be reproduced with any database containing tracking of vehicle positions. Produced results on this database establish the three most used trajectory prediction performance indicators: Root Mean Squared Error (RMSE), Negative Log-Likelihood (NLL), and Mean Absolute Error (MAE). The NLL estimation needs attention because several formulations that differ from the mathematical definition are used in other works. This article is meant to be used along with the published code to establish baselines for further work.