Abstract:We present Alljoined, a dataset built specifically for EEG-to-Image decoding. Recognizing that an extensive and unbiased sampling of neural responses to visual stimuli is crucial for image reconstruction efforts, we collected data from 8 participants looking at 10,000 natural images each. We have currently gathered 46,080 epochs of brain responses recorded with a 64-channel EEG headset. The dataset combines response-based stimulus timing, repetition between blocks and sessions, and diverse image classes with the goal of improving signal quality. For transparency, we also provide data quality scores. We publicly release the dataset and all code at https://linktr.ee/alljoined1.
Abstract:Procedurally generating cohesive and interesting game environments is challenging and time-consuming. In order for the relationships between the game elements to be natural, common-sense has to be encoded into arrangement of the elements. In this work, we investigate a machine learning approach for world creation using content from the multi-player text adventure game environment LIGHT. We introduce neural network based models to compositionally arrange locations, characters, and objects into a coherent whole. In addition to creating worlds based on existing elements, our models can generate new game content. Humans can also leverage our models to interactively aid in worldbuilding. We show that the game environments created with our approach are cohesive, diverse, and preferred by human evaluators compared to other machine learning based world construction algorithms.