Abstract:The abundance of data has given machine learning huge momentum in natural sciences and engineering. However, the modeling of simulated physical processes remains difficult. A key problem in doing so is the correct handling of geometric boundaries. While triangularized geometric boundaries are very common in engineering applications, they are notoriously difficult to model by machine learning approaches due to their heterogeneity with respect to size and orientation. In this work, we introduce Boundary Graph Neural Networks (BGNNs), which dynamically modify graph structures to address boundary conditions. Boundary graph structures are constructed via modifying edges, augmenting node features, and dynamically inserting virtual nodes. The new BGNNs are tested on complex 3D granular flow processes of hoppers and rotating drums which are standard parts of industrial machinery. Using precise simulations that are obtained by an expensive and complex discrete element method, BGNNs are evaluated in terms of computational efficiency as well as prediction accuracy of particle flows and mixing entropies. Even if complex boundaries are present, BGNNs are able to accurately reproduce 3D granular flows within simulation uncertainties over hundreds of thousands of simulation timesteps, and most notably particles completely stay within the geometric objects without using handcrafted conditions or restrictions.
Abstract:Recently, the application of machine learning models has gained momentum in natural sciences and engineering, which is a natural fit due to the abundance of data in these fields. However, the modeling of physical processes from simulation data without first principle solutions remains difficult. Here, we present a Graph Neural Networks approach towards accurate modeling of complex 3D granular flow simulation processes created by the discrete element method LIGGGHTS and concentrate on simulations of physical systems found in real world applications like rotating drums and hoppers. We discuss how to implement Graph Neural Networks that deal with 3D objects, boundary conditions, particle - particle, and particle - boundary interactions such that an accurate modeling of relevant physical quantities is made possible. Finally, we compare the machine learning based trajectories to LIGGGHTS trajectories in terms of particle flows and mixing entropies.