Abstract:Currently, there are no learning-free or neural techniques for real-time recalibration of infrared multi-camera systems. In this paper, we address the challenge of real-time, highly-accurate calibration of multi-camera infrared systems, a critical task for time-sensitive applications. Unlike traditional calibration techniques that lack adaptability and struggle with on-the-fly recalibrations, we propose a neural network-based method capable of dynamic real-time calibration. The proposed method integrates a differentiable projection model that directly correlates 3D geometries with their 2D image projections and facilitates the direct optimization of both intrinsic and extrinsic camera parameters. Key to our approach is the dynamic camera pose synthesis with perturbations in camera parameters, emulating realistic operational challenges to enhance model robustness. We introduce two model variants: one designed for multi-camera systems with onboard processing of 2D points, utilizing the direct 2D projections of 3D fiducials, and another for image-based systems, employing color-coded projected points for implicitly establishing correspondence. Through rigorous experimentation, we demonstrate our method is more accurate than traditional calibration techniques with or without perturbations while also being real-time, marking a significant leap in the field of real-time multi-camera system calibration. The source code can be found at https://github.com/theICTlab/neural-recalibration
Abstract:The hydrometric prediction of water quantity is useful for a variety of applications, including water management, flood forecasting, and flood control. However, the task is difficult due to the dynamic nature and limited data of water systems. Highly interconnected water systems can significantly affect hydrometric forecasting. Consequently, it is crucial to develop models that represent the relationships between other system components. In recent years, numerous hydrological applications have been studied, including streamflow prediction, flood forecasting, and water quality prediction. Existing methods are unable to model the influence of adjacent regions between pairs of variables. In this paper, we propose a spatiotemporal forecasting model that augments the hidden state in Graph Convolution Recurrent Neural Network (GCRN) encoder-decoder using an efficient version of the attention mechanism. The attention layer allows the decoder to access different parts of the input sequence selectively. Since water systems are interconnected and the connectivity information between the stations is implicit, the proposed model leverages a graph learning module to extract a sparse graph adjacency matrix adaptively based on the data. Spatiotemporal forecasting relies on historical data. In some regions, however, historical data may be limited or incomplete, making it difficult to accurately predict future water conditions. Further, we present a new benchmark dataset of water flow from a network of Canadian stations on rivers, streams, and lakes. Experimental results demonstrate that our proposed model TransGlow significantly outperforms baseline methods by a wide margin.
Abstract:Recent advancements in deep learning and computer vision have led to widespread use of deep neural networks to extract building footprints from remote-sensing imagery. The success of such methods relies on the availability of large databases of high-resolution remote sensing images with high-quality annotations. The CrowdAI Mapping Challenge Dataset is one of these datasets that has been used extensively in recent years to train deep neural networks. This dataset consists of $ \sim\ $280k training images and $ \sim\ $60k testing images, with polygonal building annotations for all images. However, issues such as low-quality and incorrect annotations, extensive duplication of image samples, and data leakage significantly reduce the utility of deep neural networks trained on the dataset. Therefore, it is an imperative pre-condition to adopt a data validation pipeline that evaluates the quality of the dataset prior to its use. To this end, we propose a drop-in pipeline that employs perceptual hashing techniques for efficient de-duplication of the dataset and identification of instances of data leakage between training and testing splits. In our experiments, we demonstrate that nearly 250k($ \sim\ $90%) images in the training split were identical. Moreover, our analysis on the validation split demonstrates that roughly 56k of the 60k images also appear in the training split, resulting in a data leakage of 93%. The source code used for the analysis and de-duplication of the CrowdAI Mapping Challenge dataset is publicly available at https://github.com/yeshwanth95/CrowdAI_Hash_and_search .
Abstract:Image-based 3D reconstruction is one of the most important tasks in Computer Vision with many solutions proposed over the last few decades. The objective is to extract metric information i.e. the geometry of scene objects directly from images. These can then be used in a wide range of applications such as film, games, virtual reality, etc. Recently, deep learning techniques have been proposed to tackle this problem. They rely on training on vast amounts of data to learn to associate features between images through deep convolutional neural networks and have been shown to outperform traditional procedural techniques. In this paper, we improve on the state-of-the-art two-view structure-from-motion(SfM) approach of [11] by incorporating 4D correlation volume for more accurate feature matching and reconstruction. Furthermore, we extend it to the general multi-view case and evaluate it on the complex benchmark dataset DTU [4]. Quantitative evaluations and comparisons with state-of-the-art multi-view 3D reconstruction methods demonstrate its superiority in terms of the accuracy of reconstructions.
Abstract:In recent years, graph neural networks (GNNs) combined with variants of recurrent neural networks (RNNs) have reached state-of-the-art performance in spatiotemporal forecasting tasks. This is particularly the case for traffic forecasting, where GNN models use the graph structure of road networks to account for spatial correlation between links and nodes. Recent solutions are either based on complex graph operations or avoiding predefined graphs. This paper proposes a new sequence-to-sequence architecture to extract the spatiotemporal correlation at multiple levels of abstraction using GNN-RNN cells with sparse architecture to decrease training time compared to more complex designs. Encoding the same input sequence through multiple encoders, with an incremental increase in encoder layers, enables the network to learn general and detailed information through multilevel abstraction. We further present a new benchmark dataset of street-level segment traffic data from Montreal, Canada. Unlike highways, urban road segments are cyclic and characterized by complicated spatial dependencies. Experimental results on the METR-LA benchmark highway and our MSLTD street-level segment datasets demonstrate that our model improves performance by more than 7% for one-hour prediction compared to the baseline methods while reducing computing resource requirements by more than half compared to other competing methods.
Abstract:The Swapping Autoencoder achieved state-of-the-art performance in deep image manipulation and image-to-image translation. We improve this work by introducing a simple yet effective auxiliary module based on gradient reversal layers. The auxiliary module's loss forces the generator to learn to reconstruct an image with an all-zero texture code, encouraging better disentanglement between the structure and texture information. The proposed attribute-based transfer method enables refined control in style transfer while preserving structural information without using a semantic mask. To manipulate an image, we encode both the geometry of the objects and the general style of the input images into two latent codes with an additional constraint that enforces structure consistency. Moreover, due to the auxiliary loss, training time is significantly reduced. The superiority of the proposed model is demonstrated in complex domains such as satellite images where state-of-the-art are known to fail. Lastly, we show that our model improves the quality metrics for a wide range of datasets while achieving comparable results with multi-modal image generation techniques.
Abstract:Large displacement optical flow is an integral part of many computer vision tasks. Variational optical flow techniques based on a coarse-to-fine scheme interpolate sparse matches and locally optimize an energy model conditioned on colour, gradient and smoothness, making them sensitive to noise in the sparse matches, deformations, and arbitrarily large displacements. This paper addresses this problem and presents HybridFlow, a variational motion estimation framework for large displacements and deformations. A multi-scale hybrid matching approach is performed on the image pairs. Coarse-scale clusters formed by classifying pixels according to their feature descriptors are matched using the clusters' context descriptors. We apply a multi-scale graph matching on the finer-scale superpixels contained within each matched pair of coarse-scale clusters. Small clusters that cannot be further subdivided are matched using localized feature matching. Together, these initial matches form the flow, which is propagated by an edge-preserving interpolation and variational refinement. Our approach does not require training and is robust to substantial displacements and rigid and non-rigid transformations due to motion in the scene, making it ideal for large-scale imagery such as Wide-Area Motion Imagery (WAMI). More notably, HybridFlow works on directed graphs of arbitrary topology representing perceptual groups, which improves motion estimation in the presence of significant deformations. We demonstrate HybridFlow's superior performance to state-of-the-art variational techniques on two benchmark datasets and report comparable results with state-of-the-art deep-learning-based techniques.
Abstract:There are currently limited guidelines on designing user interfaces (UI) for immersive augmented reality (AR) applications. Designers must reflect on their experience designing UI for desktop and mobile applications and conjecture how a UI will influence AR users' performance. In this work, we introduce a predictive model for determining users' performance for a target UI without the subsequent involvement of participants in user studies. The model is trained on participants' responses to objective performance measures such as consumed endurance (CE) and pointing time (PT) using hierarchical drop-down menus. Large variability in the depth and context of the menus is ensured by randomly and dynamically creating the hierarchical drop-down menus and associated user tasks from words contained in the lexical database WordNet. Subjective performance bias is reduced by incorporating the users' non-verbal standard performance WAIS-IV during the model training. The semantic information of the menu is encoded using the Universal Sentence Encoder. We present the results of a user study that demonstrates that the proposed predictive model achieves high accuracy in predicting the CE on hierarchical menus of users with various cognitive abilities. To the best of our knowledge, this is the first work on predicting CE in designing UI for immersive AR applications.
Abstract:Matching-based networks have achieved state-of-the-art performance for video object segmentation (VOS) tasks by storing every-k frames in an external memory bank for future inference. Storing the intermediate frames' predictions provides the network with richer cues for segmenting an object in the current frame. However, the size of the memory bank gradually increases with the length of the video, which slows down inference speed and makes it impractical to handle arbitrary length videos. This paper proposes an adaptive memory bank strategy for matching-based networks for semi-supervised video object segmentation (VOS) that can handle videos of arbitrary length by discarding obsolete features. Features are indexed based on their importance in the segmentation of the objects in previous frames. Based on the index, we discard unimportant features to accommodate new features. We present our experiments on DAVIS 2016, DAVIS 2017, and Youtube-VOS that demonstrate that our method outperforms state-of-the-art that employ first-and-latest strategy with fixed-sized memory banks and achieves comparable performance to the every-k strategy with increasing-sized memory banks. Furthermore, experiments show that our method increases inference speed by up to 80% over the every-k and 35% over first-and-latest strategies.
Abstract:This paper presents a process for estimating the spatially varying surface reflectance of complex scenes observed under natural illumination. In contrast to previous methods, our process is not limited to scenes viewed under controlled lighting conditions but can handle complex indoor and outdoor scenes viewed under arbitrary illumination conditions. An end-to-end process uses a model of the scene's geometry and several images capturing the scene's surfaces from arbitrary viewpoints and under various natural illumination conditions. We develop a differentiable path tracer that leverages least-square conformal mapping for handling multiple disjoint objects appearing in the scene. We follow a two-step optimization process and introduce a multi-view gradient consistency loss which results in up to 30-50% improvement in the image reconstruction loss and can further achieve better disentanglement of the diffuse and specular BRDFs compared to other state-of-the-art. We demonstrate the process in real-world indoor and outdoor scenes from images in the wild and show that we can produce realistic renders consistent with actual images using the estimated reflectance properties. Experiments show that our technique produces realistic results for arbitrary outdoor scenes with complex geometry. The source code is publicly available at: https://gitlab.com/alen.joy/multi-view-gradient-consistency-for-svbrdf-estimation-of-complex-scenes-under-natural-illumination