Abstract:Virtual fixtures assist human operators in teleoperation settings by constraining their actions. This extended abstract introduces a novel virtual fixture formulation \emph{on surfaces} for tactile robotics tasks. Unlike existing methods, our approach constrains the behavior based on the position on the surface and generalizes it over the surface by considering the distance (metric) on the surface. Our method works directly on possibly noisy and partial point clouds collected via a camera. Given a set of regions on the surface together with their desired behaviors, our method diffuses the behaviors across the entire surface by taking into account the surface geometry. We demonstrate our method's ability in two simulated experiments (i) to regulate contact force magnitude or tangential speed based on surface position and (ii) to guide the robot to targets while avoiding restricted regions defined on the surface. All source codes, experimental data, and videos are available as open access at https://sites.google.com/view/diffusion-virtual-fixtures
Abstract:Continuous physical interaction between robots and their environment is a requirement in many industrial and household tasks, such as sanding and cleaning. Due to the complex tactile information, these tasks are notoriously difficult to model and to sense. In this article, we introduce a closed-loop control method that is constrained to surfaces. The applications that we target have in common that they can be represented by probability distributions on the surface that correlate to the time the robot should spend in a region. These surfaces can easily be captured jointly with the target distributions using coloured point clouds. We present the extension of an ergodic control approach that can be used with point clouds, based on heat equation-driven area coverage (HEDAC). Our method enables closed-loop exploration by measuring the actual coverage using vision. Unlike existing approaches, we approximate the potential field from non-stationary diffusion using spectral acceleration, which does not require complex preprocessing steps and achieves real-time closed-loop control frequencies. We exploit geometric algebra to stay in contact with the target surface by tracking a line while simultaneously exerting a desired force along that line. Our approach is suitable for fully autonomous and human-robot interaction settings where the robot can either directly measure the coverage of the target with its sensors or by being guided online by markings or annotations of a human expert. We tested the performance of the approach in kinematic simulation using point clouds, ranging from the Stanford bunny to a variety of kitchen utensils. Our real-world experiments demonstrate that the proposed approach can successfully be used to wash kitchenware with curved surfaces, by cleaning the dirt detected by vision in an online manner. Website: https://geometric-algebra.tobiloew.ch/tactile_ergodic_control
Abstract:This paper presents a whole-body robot control method for exploring and probing a given region of interest. The ergodic control formalism behind such an exploration behavior consists of matching the time-averaged statistics of a robot trajectory with the spatial statistics of the target distribution. Most existing ergodic control approaches assume the robots/sensors as individual point agents moving in space. We introduce an approach exploiting multiple kinematically constrained agents on the whole-body of a robotic manipulator, where a consensus among the agents is found for generating control actions. To do so, we exploit an existing ergodic control formulation called heat equation-driven area coverage (HEDAC), combining local and global exploration on a potential field resulting from heat diffusion. Our approach extends HEDAC to applications where robots have multiple sensors on the whole-body (such as tactile skin) and use all sensors to optimally explore the given region. We show that our approach increases the exploration performance in terms of ergodicity and scales well to real-world problems using agents distributed on multiple robot links. We compare our method with HEDAC in kinematic simulation and demonstrate the applicability of an online exploration task with a 7-axis Franka Emika robot.