Abstract:Large language models (LLMs) struggle to consistently generate UI code that compiles and produces visually relevant designs. Existing approaches to improve generation rely on expensive human feedback or distilling a proprietary model. In this paper, we explore the use of automated feedback (compilers and multi-modal models) to guide LLMs to generate high-quality UI code. Our method starts with an existing LLM and iteratively produces improved models by self-generating a large synthetic dataset using an original model, applying automated tools to aggressively filter, score, and de-duplicate the data into a refined higher quality dataset. The original LLM is improved by finetuning on this refined dataset. We applied our approach to several open-source LLMs and compared the resulting performance to baseline models with both automated metrics and human preferences. Our evaluation shows the resulting models outperform all other downloadable baselines and approach the performance of larger proprietary models.
Abstract:Novices frequently engage with machine learning tutorials in computational notebooks and have been adopting code generation technologies based on large language models (LLMs). However, they encounter difficulties in understanding and working with code produced by LLMs. To mitigate these challenges, we introduce a novel workflow into computational notebooks that augments LLM-based code generation with an additional ephemeral UI step, offering users UI-based scaffolds as an intermediate stage between user prompts and code generation. We present this workflow in BISCUIT, an extension for JupyterLab that provides users with ephemeral UIs generated by LLMs based on the context of their code and intentions, scaffolding users to understand, guide, and explore with LLM-generated code. Through a user study where 10 novices used BISCUIT for machine learning tutorials, we discover that BISCUIT offers user semantic representation of code to aid their understanding, reduces the complexity of prompt engineering, and creates a playground for users to explore different variables and iterate on their ideas. We discuss the implications of our findings for UI-centric interactive paradigm in code generation LLMs.