Abstract:Face video super-resolution algorithm aims to reconstruct realistic face details through continuous input video sequences. However, existing video processing algorithms usually contain redundant parameters to guarantee different super-resolution scenes. In this work, we focus on super-resolution of face areas in original video scenes, while rest areas are interpolated. This specific super-resolved task makes it possible to cut redundant parameters in general video super-resolution networks. We construct a dataset consisting entirely of face video sequences for network training and evaluation, and conduct hyper-parameter optimization in our experiments. We use three combined strategies to optimize the network parameters with a simultaneous train-evaluation method to accelerate optimization process. Results show that simultaneous train-evaluation method improves the training speed and facilitates the generation of efficient networks. The generated network can reduce at least 52.4% parameters and 20.7% FLOPs, achieve better performance on PSNR, SSIM compared with state-of-art video super-resolution algorithms. When processing 36x36x1x3 input video frame sequences, the efficient network provides 47.62 FPS real-time processing performance. We name our proposal as hyper-parameter optimization for face Video Super-Resolution (HO-FVSR), which is open-sourced at https://github.com/yphone/efficient-network-for-face-VSR.
Abstract:Video super-resolution (VSR) technology excels in reconstructing low-quality video, avoiding unpleasant blur effect caused by interpolation-based algorithms. However, vast computation complexity and memory occupation hampers the edge of deplorability and the runtime inference in real-life applications, especially for large-scale VSR task. This paper explores the possibility of real-time VSR system and designs an efficient and generic VSR network, termed EGVSR. The proposed EGVSR is based on spatio-temporal adversarial learning for temporal coherence. In order to pursue faster VSR processing ability up to 4K resolution, this paper tries to choose lightweight network structure and efficient upsampling method to reduce the computation required by EGVSR network under the guarantee of high visual quality. Besides, we implement the batch normalization computation fusion, convolutional acceleration algorithm and other neural network acceleration techniques on the actual hardware platform to optimize the inference process of EGVSR network. Finally, our EGVSR achieves the real-time processing capacity of 4K@29.61FPS. Compared with TecoGAN, the most advanced VSR network at present, we achieve 85.04% reduction of computation density and 7.92x performance speedups. In terms of visual quality, the proposed EGVSR tops the list of most metrics (such as LPIPS, tOF, tLP, etc.) on the public test dataset Vid4 and surpasses other state-of-the-art methods in overall performance score. The source code of this project can be found on https://github.com/Thmen/EGVSR.