Abstract:The current approach for new Advanced Driver Assistance System (ADAS) and Connected and Automated Driving (CAD) function development involves a significant amount of public road testing which is inefficient due to the number miles that need to be driven for rare and extreme events to take place, thereby being very costly also, and unsafe as the rest of the road users become involuntary test subjects. A new development, evaluation and demonstration method for safe, efficient, and repeatable development, demonstration and evaluation of ADAS and CAD functions called VehicleInVirtualEnvironment (VVE) was recently introduced as a solution to this problem. The vehicle is operated in a large, empty, and flat area during VVE while its localization and perception sensor data is fed from the virtual environment with other traffic and rare and extreme events being generated as needed. The virtual environment can be easily configured and modified to construct different testing scenarios on demand. This paper focuses on the VVE approach and introduces the coordinate transformations needed to sync pose (location and orientation) in the virtual and physical worlds and handling of localization and perception sensor data using the highly realistic 3D simulation model of a recent autonomous shuttle deployment site in Columbus, Ohio as the virtual world. As a further example that uses multiple actors, the use of VVE for VehicleToVRU communication based Vulnerable Road User (VRU) safety is presented in the paper using VVE experiments and real pedestrian(s) in a safe and repeatable manner. VVE experiments are used to demonstrate the efficacy of the method.
Abstract:The current approach to connected and autonomous driving function development and evaluation uses model-in-the-loop simulation, hardware-in-the-loop simulation, and limited proving ground work followed by public road deployment of beta version of software and technology. The rest of the road users are involuntarily forced into taking part in the development and evaluation of these connected and autonomous driving functions in this approach. This is an unsafe, costly and inefficient method. Motivated by these shortcomings, this paper introduces the Vehicle-in-Virtual-Environment (VVE) method of safe, efficient and low cost connected and autonomous driving function development, evaluation and demonstration. The VVE method is compared to the existing state-of-the-art. Its basic implementation for a path following task is used to explain the method where the actual autonomous vehicle operates in a large empty area with its sensor feeds being replaced by realistic sensor feeds corresponding to its location and pose in the virtual environment. It is possible to easily change the development virtual environment and inject rare and difficult events which can be tested very safely. Vehicle-to-Pedestrian (V2P) communication based pedestrian safety is chosen as the application use case for VVE and corresponding experimental results are presented and discussed. It is noted that actual pedestrians and other vulnerable road users can be used very safely in this approach.