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Seth Cooper

Controllable Game Level Generation: Assessing the Effect of Negative Examples in GAN Models

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Oct 30, 2024
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Guided Game Level Repair via Explainable AI

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Oct 30, 2024
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Mechanic Maker 2.0: Reinforcement Learning for Evaluating Generated Rules

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Sep 29, 2023
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Active Learning for Classifying 2D Grid-Based Level Completability

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Sep 08, 2023
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Game Level Blending using a Learned Level Representation

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Jun 29, 2023
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Level Assembly as a Markov Decision Process

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Apr 27, 2023
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tile2tile: Learning Game Filters for Platformer Style Transfer

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Aug 15, 2022
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Latent Combinational Game Design

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Jun 28, 2022
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On Linking Level Segments

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Mar 09, 2022
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A Reasoning Engine for the Gamification of Loop-Invariant Discovery

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Sep 02, 2021
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