Abstract:People read human characteristics into the design of social robots, a visual process with socio-cultural implications. One factor may be nationality, a complex social characteristic that is linked to ethnicity, culture, and other factors of identity that can be embedded in the visual design of robots. Guided by social identity theory (SIT), we explored the notion of "mukokuseki," a visual design characteristic defined by the absence of visual cues to national and ethnic identity in Japanese cultural exports. In a two-phase categorization study (n=212), American (n=110) and Japanese (n=92) participants rated a random selection of nine robot stimuli from America and Japan, plus multinational Pepper. We found evidence of made-in and two kinds of mukokuseki effects. We offer suggestions for the visual design of mukokuseki robots that may interact with people from diverse backgrounds. Our findings have implications for robots and social identity, the viability of robotic exports, and the use of robots internationally.
Abstract:Voice is a natural mode of expression offered by modern computer-based systems. Qualitative perspectives on voice-based user experiences (voice UX) offer rich descriptions of complex interactions that numbers alone cannot fully represent. We conducted a systematic review of the literature on qualitative approaches to voice UX, capturing the nature of this body of work in a systematic map and offering a qualitative synthesis of findings. We highlight the benefits of qualitative methods for voice UX research, identify opportunities for increasing rigour in methods and outcomes, and distill patterns of experience across a diversity of devices and modes of qualitative praxis.
Abstract:Gender is increasingly being explored as a social characteristic ascribed to robots by people. Yet, research involving social robots that may be gendered tends not to address gender perceptions, such as through pilot studies or manipulation checks. Moreover, research that does address gender perceptions has been limited by a reliance on the human gender binary model of feminine and masculine, prescriptive response options, and/or researcher assumptions and/or ascriptions of participant gendering. In response, we conducted an online pilot categorization study (n=55) wherein we provided gender-expansive response options for rating four robots ranging across four levels of anthropomorphism. Findings indicate that people gender robots in diverse ways, and not necessarily in relation to the gender binary. Additionally, less anthropomorphic robots and the childlike humanoid robot were deemed masculine, while the iconic robot was deemed gender neutral, fluid, and/or ambiguous. We discuss implications for future work on all humanoid robots.
Abstract:Gender is a social framework through which people organize themselves-and non-human subjects, including robots. Research stretching back decades has found evidence that people tend to gender artificial agents unwittingly, even with the slightest cue of humanlike features in voice, body, role, and other social features. This has led to the notion of gender neutrality in robots: ways in which we can avoid gendering robots in line with human models, as well explorations of extra-human genders. This rapid review critically surveyed the literature to capture the state of art on gender neutrality in robots that interact with people. We present findings on theory, methods, results, and reflexivity. We interrogate the very idea that robot gender/ing can be neutral and explore alternate ways of approaching gender/ing through the design and study of robots interacting with people.
Abstract:Gender is a primary characteristic by which people organize themselves. Previous research has shown that people tend to unknowingly ascribe gender to robots based on features of their embodiment. Yet, robots are not necessarily ascribed the same, or any, gender by different people. Indeed, robots may be ascribed non-human genders or used as "genderless" alternatives. This underlies the notion of gender neutrality in robots: neither masculine nor feminine but somewhere in between or even beyond gender. Responding to calls for gender as a locus of study within robotics, we offer a framework for conducting an open living review to be updated periodically as work emerges. Significantly, we provide an open, formalized submission process and open access dataset of research on gender neutrality in robots. This novel and timely approach to consensus-building is expected to pave the way for similar endeavours on other key topics within human-robot interaction research.
Abstract:Artificial intelligences (AI) are increasingly being embodied and embedded in the world to carry out tasks and support decision-making with and for people. Robots, recommender systems, voice assistants, virtual humans - do these disparate types of embodied AI have something in common? Here we show how they can manifest as "socially embodied AI." We define this as the state that embodied AI "circumstantially" take on within interactive contexts when perceived as both social and agentic by people. We offer a working ontology that describes how embodied AI can dynamically transition into socially embodied AI. We propose an ontological heuristic for describing the threshold: the Tepper line. We reinforce our theoretical work with expert insights from a card sort workshop. We end with two case studies to illustrate the dynamic and contextual nature of this heuristic.