Abstract:Due to the statistical complexity of video, the high degree of inherent stochasticity, and the sheer amount of data, generating natural video remains a challenging task. State-of-the-art video generation models attempt to address these issues by combining sometimes complex, often video-specific neural network architectures, latent variable models, adversarial training and a range of other methods. Despite their often high complexity, these approaches still fall short of generating high quality video continuations outside of narrow domains and often struggle with fidelity. In contrast, we show that conceptually simple, autoregressive video generation models based on a three-dimensional self-attention mechanism achieve highly competitive results across multiple metrics on popular benchmark datasets for which they produce continuations of high fidelity and realism. Furthermore, we find that our models are capable of producing diverse and surprisingly realistic continuations on a subset of videos from Kinetics, a large scale action recognition dataset comprised of YouTube videos exhibiting phenomena such as camera movement, complex object interactions and diverse human movement. To our knowledge, this is the first promising application of video-generation models to videos of this complexity.
Abstract:We propose a simple neural architecture for natural language inference. Our approach uses attention to decompose the problem into subproblems that can be solved separately, thus making it trivially parallelizable. On the Stanford Natural Language Inference (SNLI) dataset, we obtain state-of-the-art results with almost an order of magnitude fewer parameters than previous work and without relying on any word-order information. Adding intra-sentence attention that takes a minimum amount of order into account yields further improvements.