LITIS
Abstract:In E-learning, there is still the problem of knowing how to ensure an individualized and continuous learner's follow-up during learning process, indeed among the numerous tools proposed, very few systems concentrate on a real time learner's follow-up. Our work in this field develops the design and implementation of a Multi-Agents System Based on Dynamic Case Based Reasoning which can initiate learning and provide an individualized follow-up of learner. When interacting with the platform, every learner leaves his/her traces in the machine. These traces are stored in a basis under the form of scenarios which enrich collective past experience. The system monitors, compares and analyses these traces to keep a constant intelligent watch and therefore detect difficulties hindering progress and/or avoid possible dropping out. The system can support any learning subject. The success of a case-based reasoning system depends critically on the performance of the retrieval step used and, more specifically, on similarity measure used to retrieve scenarios that are similar to the course of the learner (traces in progress). We propose a complementary similarity measure, named Inverse Longest Common Sub-Sequence (ILCSS). To help and guide the learner, the system is equipped with combined virtual and human tutors.
Abstract:Modeling emotion has become a challenge nowadays. Therefore, several models have been produced in order to express human emotional activity. However, only a few of them are currently able to express the close relationship existing between emotion and cognition. An appraisal-coping model is presented here, with the aim to simulate the emotional impact caused by the evaluation of a particular situation (appraisal), along with the consequent cognitive reaction intended to face the situation (coping). This model is applied to the ?Cascades? problem, a small arithmetical exercise designed for ten-year-old pupils. The goal is to create a model corresponding to a child's behavior when solving the problem using his own strategies.
Abstract:Modelling emotion has become a challenge nowadays. Therefore, several models have been produced in order to express human emotional activity. However, only a few of them are currently able to express the close relationship existing between emotion and cognition. An appraisal-coping model is presented here, with the aim to simulate the emotional impact caused by the evaluation of a particular situation (appraisal), along with the consequent cognitive reaction intended to face the situation (coping). This model is applied to the "Cascades" problem, a small arithmetical exercise designed for ten-year-old pupils. The goal is to create a model corresponding to a child's behaviour when solving the problem using his own strategies.
Abstract:Le Havre agglomeration (CODAH) includes 16 establishments classified Seveso with high threshold. In the literature, we construct vulnerability maps to help decision makers assess the risk. Such approaches remain static and do take into account the population displacement in the estimation of the vulnerability. We propose a decision making tool based on a dynamic vulnerability map to evaluate the difficulty of evacuation in the different sectors of CODAH. We use a Geographic Information system (GIS) to visualize the map which evolves with the road traffic state through a detection of communities in large graphs algorithm.
Abstract:We are interested in the problem of multiagent systems development for risk detecting and emergency response in an uncertain and partially perceived environment. The evaluation of the current situation passes by three stages inside the multiagent system. In a first time, the situation is represented in a dynamic way. The second step, consists to characterise the situation and finally, it is compared with other similar known situations. In this paper, we present an information modelling of an observed environment, that we have applied on the RoboCupRescue Simulation System. Information coming from the environment are formatted according to a taxonomy and using semantic features. The latter are defined thanks to a fine ontology of the domain and are managed by factual agents that aim to represent dynamically the current situation.