LITIS
Abstract:Crisis management is a complex problem raised by the scientific community currently. Decision support systems are a suitable solution for such issues, they are indeed able to help emergency managers to prevent and to manage crisis in emergency situations. However, they should be enough flexible and adaptive in order to be reliable to solve complex problems that are plunged in dynamic and unpredictable environments. The approach we propose in this paper addresses this challenge. We expose here a modelling of information for an emergency environment and an architecture of a multiagent decision support system that deals with these information in order to prevent and to manage the occur of a crisis in emergency situations. We focus on the first level of the system mechanism which intends to perceive and to reflect the evolution of the current situation. The general approach and experimentations are provided here.
Abstract:We are interested in the problem of multiagent systems development for risk detecting and emergency response in an uncertain and partially perceived environment. The evaluation of the current situation passes by three stages inside the multiagent system. In a first time, the situation is represented in a dynamic way. The second step, consists to characterise the situation and finally, it is compared with other similar known situations. In this paper, we present an information modelling of an observed environment, that we have applied on the RoboCupRescue Simulation System. Information coming from the environment are formatted according to a taxonomy and using semantic features. The latter are defined thanks to a fine ontology of the domain and are managed by factual agents that aim to represent dynamically the current situation.
Abstract:In an emergency situation, the actors need an assistance allowing them to react swiftly and efficiently. In this prospect, we present in this paper a decision support system that aims to prepare actors in a crisis situation thanks to a decision-making support. The global architecture of this system is presented in the first part. Then we focus on a part of this system which is designed to represent the information of the current situation. This part is composed of a multiagent system that is made of factual agents. Each agent carries a semantic feature and aims to represent a partial part of a situation. The agents develop thanks to their interactions by comparing their semantic features using proximity measures and according to specific ontologies.