Abstract:This description includes some explanation about algorithms and also algorithms that are being implemented by Cyrus team members. The objectives of this description are to express a brief explanation about shoot, block, mark and defensive decision will be given. It also explained about the parts that has been implemented. The base code that Cyrus used is agent 3.11.
Abstract:Cyrus 2D Soccer Simulation was established 2012 with the aim of research and develop in multi agents systems. This year we have joined with Ziziphus for collaboration and speed up our researches. This paper express a brief description of a method for predicting player's behavior in a multi agent system using neural network with a dataset in three level (low, mid, high). The dataset was obtained from log files of past years RoboCup's matches. Behavior Prediction is used in block, mark and defensive decisions. The base code that Cyrus used is agent 3.11.