Abstract:Video Anomaly Detection (VAD) is essential for computer vision research. Existing VAD methods utilize either reconstruction-based or prediction-based frameworks. The former excels at detecting irregular patterns or structures, whereas the latter is capable of spotting abnormal deviations or trends. We address pose-based video anomaly detection and introduce a novel framework called Dual Conditioned Motion Diffusion (DCMD), which enjoys the advantages of both approaches. The DCMD integrates conditioned motion and conditioned embedding to comprehensively utilize the pose characteristics and latent semantics of observed movements, respectively. In the reverse diffusion process, a motion transformer is proposed to capture potential correlations from multi-layered characteristics within the spectrum space of human motion. To enhance the discriminability between normal and abnormal instances, we design a novel United Association Discrepancy (UAD) regularization that primarily relies on a Gaussian kernel-based time association and a self-attention-based global association. Finally, a mask completion strategy is introduced during the inference stage of the reverse diffusion process to enhance the utilization of conditioned motion for the prediction branch of anomaly detection. Extensive experiments on four datasets demonstrate that our method dramatically outperforms state-of-the-art methods and exhibits superior generalization performance.
Abstract:Existing visual assistive technologies are built for simple and common use cases, and have few avenues for blind people to customize their functionalities. Drawing from prior work on DIY assistive technology, this paper investigates end-user programming as a means for users to create and customize visual access programs to meet their unique needs. We introduce ProgramAlly, a system for creating custom filters for visual information, e.g., 'find NUMBER on BUS', leveraging three end-user programming approaches: block programming, natural language, and programming by example. To implement ProgramAlly, we designed a representation of visual filtering tasks based on scenarios encountered by blind people, and integrated a set of on-device and cloud models for generating and running these programs. In user studies with 12 blind adults, we found that participants preferred different programming modalities depending on the task, and envisioned using visual access programs to address unique accessibility challenges that are otherwise difficult with existing applications. Through ProgramAlly, we present an exploration of how blind end-users can create visual access programs to customize and control their experiences.