Abstract:We introduce a new dataset called SyntheticFur built specifically for machine learning training. The dataset consists of ray traced synthetic fur renders with corresponding rasterized input buffers and simulation data files. We procedurally generated approximately 140,000 images and 15 simulations with Houdini. The images consist of fur groomed with different skin primitives and move with various motions in a predefined set of lighting environments. We also demonstrated how the dataset could be used with neural rendering to significantly improve fur graphics using inexpensive input buffers by training a conditional generative adversarial network with perceptual loss. We hope the availability of such high fidelity fur renders will encourage new advances with neural rendering for a variety of applications.