Valuing chess squares and determining the placement of pieces on the board are the main objectives of our study. With the emergence of chess AI, it has become possible to accurately assess the worth of positions in a game of chess. The conventional approach assigns fixed values to pieces $(\symking=\infty, \symqueen=9, \symrook=5, \symbishop=3, \symknight=3, \sympawn=1)$. We enhance this analysis by introducing marginal valuations for both pieces and squares. We demonstrate our method by examining the positioning of Knights and Bishops, and also provide valuable insights into the valuation of pawns. Notably, Nimzowitsch was among the pioneers in advocating for the significance of Pawn structure and valuation. Finally, we conclude by suggesting potential avenues for future research.