https://github.com/LowLevelAI/LITA-GS.
Directly employing 3D Gaussian Splatting (3DGS) on images with adverse illumination conditions exhibits considerable difficulty in achieving high-quality, normally-exposed representations due to: (1) The limited Structure from Motion (SfM) points estimated in adverse illumination scenarios fail to capture sufficient scene details; (2) Without ground-truth references, the intensive information loss, significant noise, and color distortion pose substantial challenges for 3DGS to produce high-quality results; (3) Combining existing exposure correction methods with 3DGS does not achieve satisfactory performance due to their individual enhancement processes, which lead to the illumination inconsistency between enhanced images from different viewpoints. To address these issues, we propose LITA-GS, a novel illumination-agnostic novel view synthesis method via reference-free 3DGS and physical priors. Firstly, we introduce an illumination-invariant physical prior extraction pipeline. Secondly, based on the extracted robust spatial structure prior, we develop the lighting-agnostic structure rendering strategy, which facilitates the optimization of the scene structure and object appearance. Moreover, a progressive denoising module is introduced to effectively mitigate the noise within the light-invariant representation. We adopt the unsupervised strategy for the training of LITA-GS and extensive experiments demonstrate that LITA-GS surpasses the state-of-the-art (SOTA) NeRF-based method while enjoying faster inference speed and costing reduced training time. The code is released at