Established sampling protocols for 3D point cloud learning, such as Farthest Point Sampling (FPS) and Fixed Sample Size (FSS), have long been recognized and utilized. However, real-world data often suffer from corrputions such as sensor noise, which violates the benignness assumption of point cloud in current protocols. Consequently, they are notably vulnerable to noise, posing significant safety risks in critical applications like autonomous driving. To address these issues, we propose an enhanced point cloud sampling protocol, PointDR, which comprises two components: 1) Downsampling for key point identification and 2) Resampling for flexible sample size. Furthermore, differentiated strategies are implemented for training and inference processes. Particularly, an isolation-rated weight considering local density is designed for the downsampling method, assisting it in performing random key points selection in the training phase and bypassing noise in the inference phase. A local-geometry-preserved upsampling is incorporated into resampling, facilitating it to maintain a stochastic sample size in the training stage and complete insufficient data in the inference. It is crucial to note that the proposed protocol is free of model architecture altering and extra learning, thus minimal efforts are demanded for its replacement of the existing one. Despite the simplicity, it substantially improves the robustness of point cloud learning, showcased by outperforming the state-of-the-art methods on multiple benchmarks of corrupted point cloud classification. The code will be available upon the paper's acceptance.