Abstract:Learning-based methods have proven useful at generating complex motions for robots, including humanoids. Reinforcement learning (RL) has been used to learn locomotion policies, some of which leverage a periodic reward formulation. This work extends the periodic reward formulation of locomotion to skateboarding for the REEM-C robot. Brax/MJX is used to implement the RL problem to achieve fast training. Initial results in simulation are presented with hardware experiments in progress.
Abstract:Humanoid locomotion is a key skill to bring humanoids out of the lab and into the real-world. Many motion generation methods for locomotion have been proposed including reinforcement learning (RL). RL locomotion policies offer great versatility and generalizability along with the ability to experience new knowledge to improve over time. This work presents a velocity-based RL locomotion policy for the REEM-C robot. The policy uses a periodic reward formulation and is implemented in Brax/MJX for fast training. Simulation results for the policy are demonstrated with future experimental results in progress.