Abstract:In this study, we statistically analyze the performance of a threshold-based multiple optical signal selection scheme (TMOS) for wavelength division multiplexing (WDM) and adaptive coded modulation (ACM) using free space optical (FSO) communication between mobile platforms in maritime environments with fog and 3D pointing errors. Specifically, we derive a new closed-form expression for a composite probability density function (PDF) that is more appropriate for applying various algorithms to FSO systems under the combined effects of fog and pointing errors. We then analyze the outage probability, average spectral efficiency (ASE), and bit error rate (BER) performance of the conventional detection techniques (i.e., heterodyne and intensity modulation/direct detection). The derived analytical results were cross-verified using Monte Carlo simulations. The results show that we can obtain a higher ASE performance by applying TMOS-based WDM and ACM and that the probability of the beam being detected in the photodetector increased at a low signal-to-noise ratio, contrary to conventional performance. Furthermore, it has been confirmed that applying WDM and ACM is suitable, particularly in maritime environments where channel conditions frequently change.
Abstract:For the development of new digital signal processing systems and services, the rapid, easy, and convenient prototyping of ideas and the rapid time-to-market of products are becoming important with advances in technology. Conventionally, for the development stage, particularly when confirming the feasibility or performance of a new system or service, an idea is first confirmed through a computerbased software simulation after developing an accurate model of the operating environment. Next, this idea is validated and tested in the real operating environment. The new systems or services and their operating environments are becoming increasingly complicated. Hence, their development processes too are more complex cost- and time-intensive tasks that require engineers with skill and professional knowledge/experience. Furthermore, for ensuring fast time-to-market, all the development processes encompassing the (i) algorithm development, (ii) product prototyping, and (iii) final product development, must be closely linked such that they can be quickly completed. In this context, the aim of this paper is to propose an ultrahigh bandwidth software-defined radio platform that can prototype a quasi-real-time operating system without a developer having sophisticated hardware/software expertise. This platform allows the realization of a software-implemented digital signal processing system in minimal time with minimal efforts and without the need of a host computer.