Abstract:This work studies path planning in two-dimensional space, in the presence of polygonal obstacles. We specifically address the problem of building a roadmap graph, that is, an abstract representation of all the paths that can potentially be followed around a given set of obstacles. Our solution consists in an original refinement algorithm for constrained Delaunay triangulations, aimed at generating a roadmap graph suited for planning paths with arbitrary clearance. In other words, a minimum distance to the obstacles can be specified, and the graph does not have to be recomputed if this distance is modified. Compared to other solutions, our approach has the advantage of being simpler, as well as significantly more efficient.
Abstract:This paper studies path synthesis for nonholonomic mobile robots moving in two-dimensional space. We first address the problem of interpolating paths expressed as sequences of straight line segments, such as those produced by some planning algorithms, into smooth curves that can be followed without stopping. Our solution has the advantage of being simpler than other existing approaches, and has a low computational cost that allows a real-time implementation. It produces discretized paths on which curvature and variation of curvature are bounded at all points, and preserves obstacle clearance. Then, we consider the problem of computing a time-optimal speed profile for such paths. We introduce an algorithm that solves this problem in linear time, and that is able to take into account a broader class of physical constraints than other solutions. Our contributions have been implemented and evaluated in the framework of the Eurobot contest.