Abstract:Recent advances in diffusion models have enabled powerful image editing capabilities guided by natural language prompts, unlocking new creative possibilities. However, they introduce significant ethical and legal risks, such as deepfakes and unauthorized use of copyrighted visual content. To address these risks, image immunization has emerged as a promising defense against AI-driven semantic manipulation. Yet, most existing approaches rely on image-specific adversarial perturbations that require individual optimization for each image, thereby limiting scalability and practicality. In this paper, we propose the first universal image immunization framework that generates a single, broadly applicable adversarial perturbation specifically designed for diffusion-based editing pipelines. Inspired by universal adversarial perturbation (UAP) techniques used in targeted attacks, our method generates a UAP that embeds a semantic target into images to be protected. Simultaneously, it suppresses original content to effectively misdirect the model's attention during editing. As a result, our approach effectively blocks malicious editing attempts by overwriting the original semantic content in the image via the UAP. Moreover, our method operates effectively even in data-free settings without requiring access to training data or domain knowledge, further enhancing its practicality and broad applicability in real-world scenarios. Extensive experiments show that our method, as the first universal immunization approach, significantly outperforms several baselines in the UAP setting. In addition, despite the inherent difficulty of universal perturbations, our method also achieves performance on par with image-specific methods under a more restricted perturbation budget, while also exhibiting strong black-box transferability across different diffusion models.
Abstract:Recent progress in image-to-video (I2V) diffusion models has significantly advanced the field of generative inbetweening, which aims to generate semantically plausible frames between two keyframes. In particular, inference-time sampling strategies, which leverage the generative priors of large-scale pre-trained I2V models without additional training, have become increasingly popular. However, existing inference-time sampling, either fusing forward and backward paths in parallel or alternating them sequentially, often suffers from temporal discontinuities and undesirable visual artifacts due to the misalignment between the two generated paths. This is because each path follows the motion prior induced by its own conditioning frame. In this work, we propose Motion Prior Distillation (MPD), a simple yet effective inference-time distillation technique that suppresses bidirectional mismatch by distilling the motion residual of the forward path into the backward path. Our method can deliberately avoid denoising the end-conditioned path which causes the ambiguity of the path, and yield more temporally coherent inbetweening results with the forward motion prior. We not only perform quantitative evaluations on standard benchmarks, but also conduct extensive user studies to demonstrate the effectiveness of our approach in practical scenarios.




Abstract:This paper introduces a method for realistic kinetic typography that generates user-preferred animatable 'text content'. We draw on recent advances in guided video diffusion models to achieve visually-pleasing text appearances. To do this, we first construct a kinetic typography dataset, comprising about 600K videos. Our dataset is made from a variety of combinations in 584 templates designed by professional motion graphics designers and involves changing each letter's position, glyph, and size (i.e., flying, glitches, chromatic aberration, reflecting effects, etc.). Next, we propose a video diffusion model for kinetic typography. For this, there are three requirements: aesthetic appearances, motion effects, and readable letters. This paper identifies the requirements. For this, we present static and dynamic captions used as spatial and temporal guidance of a video diffusion model, respectively. The static caption describes the overall appearance of the video, such as colors, texture and glyph which represent a shape of each letter. The dynamic caption accounts for the movements of letters and backgrounds. We add one more guidance with zero convolution to determine which text content should be visible in the video. We apply the zero convolution to the text content, and impose it on the diffusion model. Lastly, our glyph loss, only minimizing a difference between the predicted word and its ground-truth, is proposed to make the prediction letters readable. Experiments show that our model generates kinetic typography videos with legible and artistic letter motions based on text prompts.




Abstract:Understanding the informative structures of scenes is essential for low-level vision tasks. Unfortunately, it is difficult to obtain a concrete visual definition of the informative structures because influences of visual features are task-specific. In this paper, we propose a single general neural network architecture for extracting task-specific structure guidance for scenes. To do this, we first analyze traditional spectral clustering methods, which computes a set of eigenvectors to model a segmented graph forming small compact structures on image domains. We then unfold the traditional graph-partitioning problem into a learnable network, named \textit{Scene Structure Guidance Network (SSGNet)}, to represent the task-specific informative structures. The SSGNet yields a set of coefficients of eigenvectors that produces explicit feature representations of image structures. In addition, our SSGNet is light-weight ($\sim$ 55K parameters), and can be used as a plug-and-play module for off-the-shelf architectures. We optimize the SSGNet without any supervision by proposing two novel training losses that enforce task-specific scene structure generation during training. Our main contribution is to show that such a simple network can achieve state-of-the-art results for several low-level vision applications including joint upsampling and image denoising. We also demonstrate that our SSGNet generalizes well on unseen datasets, compared to existing methods which use structural embedding frameworks. Our source codes are available at https://github.com/jsshin98/SSGNet.