Abstract:Conventional Congestion Control (CC) algorithms,such as TCP Cubic, struggle in tactical environments as they misinterpret packet loss and fluctuating network performance as congestion symptoms. Recent efforts, including our own MARLIN, have explored the use of Reinforcement Learning (RL) for CC, but they often fall short of generalization, particularly in competitive, unstable, and unforeseen scenarios. To address these challenges, this paper proposes an RL framework that leverages an accurate and parallelizable emulation environment to reenact the conditions of a tactical network. We also introduce refined RL formulation and performance evaluation methods tailored for agents operating in such intricate scenarios. We evaluate our RL learning framework by training a MARLIN agent in conditions replicating a bottleneck link transition between a Satellite Communication (SATCOM) and an UHF Wide Band (UHF) radio link. Finally, we compared its performance in file transfer tasks against Transmission Control Protocol (TCP) Cubic and the default strategy implemented in the Mockets tactical communication middleware. The results demonstrate that the MARLIN RL agent outperforms both TCP and Mockets under different perspectives and highlight the effectiveness of specialized RL solutions in optimizing CC for tactical network environments.
Abstract:Fast and efficient transport protocols are the foundation of an increasingly distributed world. The burden of continuously delivering improved communication performance to support next-generation applications and services, combined with the increasing heterogeneity of systems and network technologies, has promoted the design of Congestion Control (CC) algorithms that perform well under specific environments. The challenge of designing a generic CC algorithm that can adapt to a broad range of scenarios is still an open research question. To tackle this challenge, we propose to apply a novel Reinforcement Learning (RL) approach. Our solution, MARLIN, uses the Soft Actor-Critic algorithm to maximize both entropy and return and models the learning process as an infinite-horizon task. We trained MARLIN on a real network with varying background traffic patterns to overcome the sim-to-real mismatch that researchers have encountered when applying RL to CC. We evaluated our solution on the task of file transfer and compared it to TCP Cubic. While further research is required, results have shown that MARLIN can achieve comparable results to TCP with little hyperparameter tuning, in a task significantly different from its training setting. Therefore, we believe that our work represents a promising first step toward building CC algorithms based on the maximum entropy RL framework.