Abstract:Reinforcement Learning has shown success in a number of complex virtual environments. However, many challenges still exist towards solving problems with natural language as a core component. Interactive Fiction Games (or Text Games) are one such problem type that offer a set of partially observable environments where natural language is required as part of the reinforcement learning solutions. Therefore, this survey's aim is to assist in the development of new Text Game problem settings and solutions for Reinforcement Learning informed by natural language. Specifically, this survey summarises: 1) the challenges introduced in Text Game Reinforcement Learning problems, 2) the generation tools for evaluating Text Games and the subsequent environments generated and, 3) the agent architectures currently applied are compared to provide a systematic review of benchmark methodologies and opportunities for future researchers.
Abstract:This paper explores the topic of transportability, as a sub-area of generalisability. By proposing the utilisation of metrics based on well-established statistics, we are able to estimate the change in performance of NLP models in new contexts. Defining a new measure for transportability may allow for better estimation of NLP system performance in new domains, and is crucial when assessing the performance of NLP systems in new tasks and domains. Through several instances of increasing complexity, we demonstrate how lightweight domain similarity measures can be used as estimators for the transportability in NLP applications. The proposed transportability measures are evaluated in the context of Named Entity Recognition and Natural Language Inference tasks.