Abstract:Over the last decade, a variety of new neurophysiological experiments have led to new insights as to how, when and where retinal processing takes place, and the nature of the retinal representation encoding sent to the cortex for further processing. Based on these neurobiological discoveries, in our previous work, we provided computer simulation evidence to suggest that Geometrical illusions are explained in part, by the interaction of multiscale visual processing performed in the retina. The output of our retinal stage model, named Vis-CRF, is presented here for a sample of natural image and for several types of Tilt Illusion, in which the final tilt percept arises from multiple scale processing of Difference of Gaussians (DoG) and the perceptual interaction of foreground and background elements (Nematzadeh and Powers, 2019; Nematzadeh, 2018; Nematzadeh, Powers and Lewis, 2017; Nematzadeh, Lewis and Powers, 2015).
Abstract:The Caf\'e Wall illusion is one of a class of tilt illusions where lines that are parallel appear to be tilted. We demonstrate that a simple Differences of Gaussian model provides an explanatory mechanism for the illusory tilt perceived in a family of Caf\'e Wall illusion generalizes to the dashed versions of Caf\'e Wall. Our explanation models the visual mechanisms in low-level stages that can reveal tilt cues in Geometrical distortion illusions such as Tile illusions particularly Caf\'e Wall illusions. For this, we simulate the activation of the retinal/cortical simple cells in responses to these patterns based on a Classical Receptive Field (CRF) model to explain tilt effects in these illusions. Previously, it was assumed that all these visual experiences of tilt arise from the orientation selectivity properties described for more complex cortical cells. An estimation of an overall tilt angle perceived in these illusions is based on the integration of the local tilts detected by simple cells which is presumed to be a key mechanism utilized by the complex cells to create our final perception of tilt.
Abstract:Illusions are fascinating and immediately catch people's attention and interest, but they are also valuable in terms of giving us insights into human cognition and perception. A good theory of human perception should be able to explain the illusion, and a correct theory will actually give quantifiable results. We investigate here the efficiency of a computational filtering model utilised for modelling the lateral inhibition of retinal ganglion cells and their responses to a range of Geometric Illusions using isotropic Differences of Gaussian filters. This study explores the way in which illusions have been explained and shows how a simple standard model of vision based on classical receptive fields can predict the existence of these illusions as well as the degree of effect. A fundamental contribution of this work is to link bottom-up processes to higher level perception and cognition consistent with Marr's theory of vision and edge map representation.
Abstract:This paper explores the tilt illusion effect in the Cafe Wall pattern using a classical Gaussian Receptive Field model. In this illusion, the mortar lines are misperceived as diverging or converging rather than horizontal. We examine the capability of a simple bioplausible filtering model to recognize different degrees of tilt effect in the Cafe Wall illusion based on different characteristics of the pattern. Our study employed a Difference of Gaussians model of retinal to cortical ON center and/or OFF center receptive fields. A wide range of parameters of the stimulus, for example mortar thickness, luminance, tiles contrast, phase of the tile displacement, have been studied. Our model constructs an edge map representation at multiple scales that reveals tilt cues and clues involved in the illusory perception of the Cafe Wall pattern. We present here that our model can not only detect the tilt in this pattern, but also can predict the strength of the illusion and quantify the degree of tilt. For the first time quantitative predictions of a model are reported for this stimulus. The results of our simulations are consistent with previous psychophysical findings across the full range of Cafe Wall variations tested. Our results also suggest that the Difference of Gaussians mechanism is the heart of the effects explained by, and the mechanisms proposed for, the Irradiation, Brightness Induction, and Bandpass Filtering models.
Abstract:Geometrical illusions are a subclass of optical illusions in which the geometrical characteristics of patterns such as orientations and angles are distorted and misperceived as the result of low- to high-level retinal/cortical processing. Modelling the detection of tilt in these illusions and their strengths as they are perceived is a challenging task computationally and leads to development of techniques that match with human performance. In this study, we present a predictive and quantitative approach for modeling foveal and peripheral vision in the induced tilt in Caf\'e Wall illusion in which parallel mortar lines between shifted rows of black and white tiles appear to converge and diverge. A bioderived filtering model for the responses of retinal/cortical simple cells to the stimulus using Difference of Gaussians is utilized with an analytic processing pipeline introduced in our previous studies to quantify the angle of tilt in the model. Here we have considered visual characteristics of foveal and peripheral vision in the perceived tilt in the pattern to predict different degrees of tilt in different areas of the fovea and periphery as the eye saccades to different parts of the image. The tilt analysis results from several sampling sizes and aspect ratios, modelling variant foveal views are used from our previous investigations on the local tilt, and we specifically investigate in this work, different configurations of the whole pattern modelling variant Gestalt views across multiple scales in order to provide confidence intervals around the predicted tilts. The foveal sample sets are verified and quantified using two different sampling methods. We present here a precise and quantified comparison contrasting local tilt detection in the foveal sets with a global average across all of the Caf\'e Wall configurations tested in this work.
Abstract:Why does our visual system fail to reconstruct reality, when we look at certain patterns? Where do Geometrical illusions start to emerge in the visual pathway? How far should we take computational models of vision with the same visual ability to detect illusions as we do? This study addresses these questions, by focusing on a specific underlying neural mechanism involved in our visual experiences that affects our final perception. Among many types of visual illusion, Geometrical and, in particular, Tilt Illusions are rather important, being characterized by misperception of geometric patterns involving lines and tiles in combination with contrasting orientation, size or position. Over the last decade, many new neurophysiological experiments have led to new insights as to how, when and where retinal processing takes place, and the encoding nature of the retinal representation that is sent to the cortex for further processing. Based on these neurobiological discoveries, we provide computer simulation evidence from modelling retinal ganglion cells responses to some complex Tilt Illusions, suggesting that the emergence of tilt in these illusions is partially related to the interaction of multiscale visual processing performed in the retina. The output of our low-level filtering model is presented for several types of Tilt Illusion, predicting that the final tilt percept arises from multiple-scale processing of the Differences of Gaussians and the perceptual interaction of foreground and background elements. Our results suggest that this model has a high potential in revealing the underlying mechanism connecting low-level filtering approaches to mid- and high-level explanations such as Anchoring theory and Perceptual grouping.
Abstract:The biological characteristics of human visual processing can be investigated through the study of optical illusions and their perception, giving rise to intuitions that may improve computer vision to match human performance. Geometric illusions are a specific subfamily in which orientations and angles are misperceived. This paper reports quantifiable predictions of the degree of tilt for a typical geometric illusion called Caf\'e Wall, in which the mortar between the tiles seems to tilt or bow. Our study employs a common bioplausible model of retinal processing and we further develop an analytic processing pipeline to quantify and thus predict the specific angle of tilt. We further study the effect of resolution and feature size in order to predict the different perceived tilts in different areas of the fovea and periphery, where resolution varies as the eye saccades to different parts of the image. In the experiments, several different minimal portions of the pattern, modeling monocular and binocular foveal views, are investigated across multiple scales, in order to quantify tilts with confidence intervals and explore the difference between local and global tilt.