Abstract:Tiny Machine Learning (TinyML) has become a growing field in on-device processing for Internet of Things (IoT) applications, capitalizing on AI algorithms that are optimized for their low complexity and energy efficiency. These algorithms are designed to minimize power and memory footprints, making them ideal for the constraints of IoT devices. Within this domain, Spiking Neural Networks (SNNs) stand out as a cutting-edge solution for TinyML, owning to their event-driven processing paradigm which offers an efficient method of handling dataflow. This paper presents a novel SNN architecture based on the 1st Order Leaky Integrate-and-Fire (LIF) neuron model to efficiently deploy vision-based ML algorithms on TinyML systems. A hardware-friendly LIF design is also proposed, and implemented on a Xilinx Artix-7 FPGA. To evaluate the proposed model, a collision avoidance dataset is considered as a case study. The proposed SNN model is compared to the state-of-the-art works and Binarized Convolutional Neural Network (BCNN) as a baseline. The results show the proposed approach is 86% more energy efficient than the baseline.
Abstract:Demand for efficient onboard object detection is increasing due to its key role in autonomous navigation. However, deploying object detection models such as YOLO on resource constrained edge devices is challenging due to the high computational requirements of such models. In this paper, an compressed object detection model named Squeezed Edge YOLO is examined. This model is compressed and optimized to kilobytes of parameters in order to fit onboard such edge devices. To evaluate Squeezed Edge YOLO, two use cases - human and shape detection - are used to show the model accuracy and performance. Moreover, the model is deployed onboard a GAP8 processor with 8 RISC-V cores and an NVIDIA Jetson Nano with 4GB of memory. Experimental results show Squeezed Edge YOLO model size is optimized by a factor of 8x which leads to 76% improvements in energy efficiency and 3.3x faster throughout.
Abstract:Robots have been successfully used to perform tasks with high precision. In real-world environments with sparse rewards and multiple goals, learning is still a major challenge and Reinforcement Learning (RL) algorithms fail to learn good policies. Training in simulation environments and then fine-tuning in the real world is a common approach. However, adapting to the real-world setting is a challenge. In this paper, we present a method named Ready for Production Hierarchical RL (ReProHRL) that divides tasks with hierarchical multi-goal navigation guided by reinforcement learning. We also use object detectors as a pre-processing step to learn multi-goal navigation and transfer it to the real world. Empirical results show that the proposed ReProHRL method outperforms the state-of-the-art baseline in simulation and real-world environments in terms of both training time and performance. Although both methods achieve a 100% success rate in a simple environment for single goal-based navigation, in a more complex environment and multi-goal setting, the proposed method outperforms the baseline by 18% and 5%, respectively. For the real-world implementation and proof of concept demonstration, we deploy the proposed method on a nano-drone named Crazyflie with a front camera to perform multi-goal navigation experiments.