Abstract:3D Gaussian Splatting (3DGS) has demonstrated remarkable effectiveness in 3D reconstruction, achieving high-quality results with real-time radiance field rendering. However, a key challenge is the substantial storage cost: reconstructing a single scene typically requires millions of Gaussian splats, each represented by 59 floating-point parameters, resulting in approximately 1 GB of memory. To address this challenge, we propose a compression method by building separate attribute codebooks and storing only discrete code indices. Specifically, we employ noise-substituted vector quantization technique to jointly train the codebooks and model features, ensuring consistency between gradient descent optimization and parameter discretization. Our method reduces the memory consumption efficiently (around $45\times$) while maintaining competitive reconstruction quality on standard 3D benchmark scenes. Experiments on different codebook sizes show the trade-off between compression ratio and image quality. Furthermore, the trained compressed model remains fully compatible with popular 3DGS viewers and enables faster rendering speed, making it well-suited for practical applications.
Abstract:Generative adversarial networks (GANs) learn a latent space whose samples can be mapped to real-world images. Such latent spaces are difficult to interpret. Some earlier supervised methods aim to create an interpretable latent space or discover interpretable directions that require exploiting data labels or annotated synthesized samples for training. However, we propose using a modification of vector quantization called space-filling vector quantization (SFVQ), which quantizes the data on a piece-wise linear curve. SFVQ can capture the underlying morphological structure of the latent space and thus make it interpretable. We apply this technique to model the latent space of pretrained StyleGAN2 and BigGAN networks on various datasets. Our experiments show that the SFVQ curve yields a general interpretable model of the latent space that determines which part of the latent space corresponds to what specific generative factors. Furthermore, we demonstrate that each line of SFVQ's curve can potentially refer to an interpretable direction for applying intelligible image transformations. We also showed that the points located on an SFVQ line can be used for controllable data augmentation.