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Frank G. Glavin

A Multi-class Approach -- Building a Visual Classifier based on Textual Descriptions using Zero-Shot Learning

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Nov 18, 2020
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Robust Classification of High-Dimensional Spectroscopy Data Using Deep Learning and Data Synthesis

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Mar 26, 2020
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A Virtual Testbed for Critical Incident Investigation with Autonomous Remote Aerial Vehicle Surveying, Artificial Intelligence, and Decision Support

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Jan 25, 2019
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Using a Game Engine to Simulate Critical Incidents and Data Collection by Autonomous Drones

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Dec 17, 2018
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Skilled Experience Catalogue: A Skill-Balancing Mechanism for Non-Player Characters using Reinforcement Learning

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Jun 20, 2018
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Adaptive Shooting for Bots in First Person Shooter Games Using Reinforcement Learning

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Jun 14, 2018
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Analysis of the Effect of Unexpected Outliers in the Classification of Spectroscopy Data

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Jun 14, 2018
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Learning to Shoot in First Person Shooter Games by Stabilizing Actions and Clustering Rewards for Reinforcement Learning

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Jun 13, 2018
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DRE-Bot: A Hierarchical First Person Shooter Bot Using Multiple Sarsa Reinforcement Learners

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Jun 13, 2018
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A One-Sided Classification Toolkit with Applications in the Analysis of Spectroscopy Data

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Jun 12, 2018
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