Abstract:This study is the first to explore whether multi-modal large language models (LLMs) can align their behaviors with visual personas, addressing a significant gap in the literature that predominantly focuses on text-based personas. We developed a novel dataset of 5K fictional avatar images for assignment as visual personas to LLMs, and analyzed their negotiation behaviors based on the visual traits depicted in these images, with a particular focus on aggressiveness. The results indicate that LLMs assess the aggressiveness of images in a manner similar to humans and output more aggressive negotiation behaviors when prompted with an aggressive visual persona. Interestingly, the LLM exhibited more aggressive negotiation behaviors when the opponent's image appeared less aggressive than their own, and less aggressive behaviors when the opponents image appeared more aggressive.
Abstract:Large language models exhibit societal biases associated with demographic information, including race, gender, and others. Endowing such language models with personalities based on demographic data can enable generating opinions that align with those of humans. Building on this idea, we propose "random silicon sampling," a method to emulate the opinions of the human population sub-group. Our study analyzed 1) a language model that generates the survey responses that correspond with a human group based solely on its demographic distribution and 2) the applicability of our methodology across various demographic subgroups and thematic questions. Through random silicon sampling and using only group-level demographic information, we discovered that language models can generate response distributions that are remarkably similar to the actual U.S. public opinion polls. Moreover, we found that the replicability of language models varies depending on the demographic group and topic of the question, and this can be attributed to inherent societal biases in the models. Our findings demonstrate the feasibility of mirroring a group's opinion using only demographic distribution and elucidate the effect of social biases in language models on such simulations.