Abstract:Developing intelligent neuromorphic solutions remains a challenging endeavour. It requires a solid conceptual understanding of the hardware's fundamental building blocks. Beyond this, accessible and user-friendly prototyping is crucial to speed up the design pipeline. We developed an open source Loihi emulator based on the neural network simulator Brian that can easily be incorporated into existing simulation workflows. We demonstrate errorless Loihi emulation in software for a single neuron and for a recurrently connected spiking neural network. On-chip learning is also reviewed and implemented, with reasonable discrepancy due to stochastic rounding. This work provides a coherent presentation of Loihi's computational unit and introduces a new, easy-to-use Loihi prototyping package with the aim to help streamline conceptualisation and deployment of new algorithms.
Abstract:Neuromorphic hardware has several promising advantages compared to von Neumann architectures and is highly interesting for robot control. However, despite the high speed and energy efficiency of neuromorphic computing, algorithms utilizing this hardware in control scenarios are still missing. One problem is the transition from fast spiking activity on the hardware, which acts on a timescale of a few milliseconds, to a control-relevant timescale on the order of hundreds of milliseconds. Another problem is to enable the execution of complex trajectories, requiring the spiking activity to contain sufficient variability, while at the same time, for reliable performance, network dynamics require adequate robustness against noise. In this study we exploit a recently developed biologically-inspired spiking neural network model, the so-called anisotropic network, as the basis for a neuromorphic algorithm for robotic control. For this, we identified and transferred the core principles of the anisotropic network to neuromorphic hardware using Intel's neuromorphic research chip Loihi and validated the system on trajectories from a motor-control task performed by a robot arm. We show that the anisotropic network on Loihi reliably encodes sequential patterns of neural activity, each representing a robotic action, and that the patterns allow the generation of multidimensional trajectories on control-relevant timescales. Taken together, our study presents a new algorithm that allows the control of complex robotic movements using state of the art neuromorphic hardware.
Abstract:The structure of the majority of modern deep neural networks is characterized by uni- directional feed-forward connectivity across a very large number of layers. By contrast, the architecture of the cortex of vertebrates contains fewer hierarchical levels but many recurrent and feedback connections. Here we show that a small, few-layer artificial neural network that employs feedback will reach top level performance on a standard benchmark task, otherwise only obtained by large feed-forward structures. To achieve this we use feed-forward transfer entropy between neurons to structure feedback connectivity. Transfer entropy can here intuitively be understood as a measure for the relevance of certain pathways in the network, which are then amplified by feedback. Feedback may therefore be key for high network performance in small brain-like architectures.