In partially observable reinforcement learning, offline training gives access to latent information which is not available during online training and/or execution, such as the system state. Asymmetric actor-critic methods exploit such information by training a history-based policy via a state-based critic. However, many asymmetric methods lack theoretical foundation, and are only evaluated on limited domains. We examine the theory of asymmetric actor-critic methods which use state-based critics, and expose fundamental issues which undermine the validity of a common variant, and its ability to address high partial observability. We propose an unbiased asymmetric actor-critic variant which is able to exploit state information while remaining theoretically sound, maintaining the validity of the policy gradient theorem, and introducing no bias and relatively low variance into the training process. An empirical evaluation performed on domains which exhibit significant partial observability confirms our analysis, and shows the unbiased asymmetric actor-critic converges to better policies and/or faster than symmetric actor-critic and standard asymmetric actor-critic baselines.