Rendezvous aims at gathering all robots at a specific location, which is an important collaborative behavior for multirobot systems. However, in an unknown environment, it is challenging to achieve rendezvous. Previous researches mainly focus on special scenarios where communication is not allowed and each robot executes a random searching strategy, which is highly time-consuming, especially in large-scale environments. In this work, we focus on rendezvous in unknown environments where communication is available. We divide this task into two steps: rendezvous based environment exploration with relative pose (RP) estimation and rendezvous point election. A new strategy called partitioned and incomplete exploration for rendezvous (PIER) is proposed to efficiently explore the unknown environment, where lightweight topological maps are constructed and shared among robots for RP estimation with very few communications. Then, a rendezvous point selection algorithm based on the merged topological map is proposed for efficient rendezvous for multi-robot systems. The effectiveness of the proposed methods is validated in both simulations and real-world experiments.