In Spoken Language Understanding (SLU) the task is to extract important information from audio commands, like the intent of what a user wants the system to do and special entities like locations or numbers. This paper presents a simple method for embedding intents and entities into Finite State Transducers, and, in combination with a pretrained general-purpose Speech-to-Text model, allows building SLU-models without any additional training. Building those models is very fast and only takes a few seconds. It is also completely language independent. With a comparison on different benchmarks it is shown that this method can outperform multiple other, more resource demanding SLU approaches.