The development of machine learning algorithms has been gathering relevance to address the increasing modelling complexity of manufacturing decision-making problems. Reinforcement learning is a methodology with great potential due to the reduced need for previous training data, i.e., the system learns along time with actual operation. This study focuses on the implementation of a reinforcement learning algorithm in an assembly problem of a given object, aiming to identify the effectiveness of the proposed approach in the optimisation of the assembly process time. A model-free Q-Learning algorithm is applied, considering the learning of a matrix of Q-values (Q-table) from the successive interactions with the environment to suggest an assembly sequence solution. This implementation explores three scenarios with increasing complexity so that the impact of the Q-Learning\textsc's parameters and rewards is assessed to improve the reinforcement learning agent performance. The optimisation approach achieved very promising results by learning the optimal assembly sequence 98.3% of the times.