Abstract:In this report we present a system that can generate political speeches for a desired political party. Furthermore, the system allows to specify whether a speech should hold a supportive or opposing opinion. The system relies on a combination of several state-of-the-art NLP methods which are discussed in this report. These include n-grams, Justeson & Katz POS tag filter, recurrent neural networks, and latent Dirichlet allocation. Sequences of words are generated based on probabilities obtained from two underlying models: A language model takes care of the grammatical correctness while a topic model aims for textual consistency. Both models were trained on the Convote dataset which contains transcripts from US congressional floor debates. Furthermore, we present a manual and an automated approach to evaluate the quality of generated speeches. In an experimental evaluation generated speeches have shown very high quality in terms of grammatical correctness and sentence transitions.
Abstract:Based on NFL game data we try to predict the outcome of a play in multiple different ways. An application of this is the following: by plugging in various play options one could determine the best play for a given situation in real time. While the outcome of a play can be described in many ways we had the most promising results with a newly defined measure that we call "progress". We see this work as a first step to include predictive analysis into NFL playcalling.