Abstract:Recognition of Persian handwritten characters has been considered as a significant field of research for the last few years under pattern analysing technique. In this paper, a new approach for robust handwritten Persian numerals recognition using strong feature set and a classifier fusion method is scrutinized to increase the recognition percentage. For implementing the classifier fusion technique, we have considered k nearest neighbour (KNN), linear classifier (LC) and support vector machine (SVM) classifiers. The innovation of this tactic is to attain better precision with few features using classifier fusion method. For evaluation of the proposed method we considered a Persian numerals database with 20,000 handwritten samples. Spending 15,000 samples for training stage, we verified our technique on other 5,000 samples, and the correct recognition ratio achieved approximately 99.90%. Additional, we got 99.97% exactness using four-fold cross validation procedure on 20,000 databases.
Abstract:At the present time, hand gestures recognition system could be used as a more expected and useable approach for human computer interaction. Automatic hand gesture recognition system provides us a new tactic for interactive with the virtual environment. In this paper, a face and hand gesture recognition system which is able to control computer media player is offered. Hand gesture and human face are the key element to interact with the smart system. We used the face recognition scheme for viewer verification and the hand gesture recognition in mechanism of computer media player, for instance, volume down/up, next music and etc. In the proposed technique, first, the hand gesture and face location is extracted from the main image by combination of skin and cascade detector and then is sent to recognition stage. In recognition stage, first, the threshold condition is inspected then the extracted face and gesture will be recognized. In the result stage, the proposed technique is applied on the video dataset and the high precision ratio acquired. Additional the recommended hand gesture recognition method is applied on static American Sign Language (ASL) database and the correctness rate achieved nearby 99.40%. also the planned method could be used in gesture based computer games and virtual reality.