Abstract:In this paper, the idea of client verification in distributed systems is presented. The proposed solution presents a sample system where client verification through cloud resources using input signature is discussed. For different signatures the proposed method has been examined. Research results are presented and discussed to show potential advantages.
Abstract:In this paper, the idea of applying Computational Intelligence in the process of creation board games, in particular mazes, is presented. For two different algorithms the proposed idea has been examined. The results of the experiments are shown and discussed to present advantages and disadvantages.