Abstract:Safe, socially compliant, and efficient navigation of low-speed autonomous vehicles (AVs) in pedestrian-rich environments necessitates considering pedestrians' future positions and interactions with the vehicle and others. Despite the inevitable uncertainties associated with pedestrians' predicted trajectories due to their unobserved states (e.g., intent), existing deep reinforcement learning (DRL) algorithms for crowd navigation often neglect these uncertainties when using predicted trajectories to guide policy learning. This omission limits the usability of predictions when diverging from ground truth. This work introduces an integrated prediction and planning approach that incorporates the uncertainties of predicted pedestrian states in the training of a model-free DRL algorithm. A novel reward function encourages the AV to respect pedestrians' personal space, decrease speed during close approaches, and minimize the collision probability with their predicted paths. Unlike previous DRL methods, our model, designed for AV operation in crowded spaces, is trained in a novel simulation environment that reflects realistic pedestrian behaviour in a shared space with vehicles. Results show a 40% decrease in collision rate and a 15% increase in minimum distance to pedestrians compared to the state of the art model that does not account for prediction uncertainty. Additionally, the approach outperforms model predictive control methods that incorporate the same prediction uncertainties in terms of both performance and computational time, while producing trajectories closer to human drivers in similar scenarios.
Abstract:Predicting pedestrians' trajectories is a crucial capability for autonomous vehicles' safe navigation, especially in spaces shared with pedestrians. Pedestrian motion in shared spaces is influenced by both the presence of vehicles and other pedestrians. Therefore, effectively modelling both pedestrian-pedestrian and pedestrian-vehicle interactions can increase the accuracy of the pedestrian trajectory prediction models. Despite the huge literature on ways to encode the effect of interacting agents on a pedestrian's predicted trajectory using deep-learning models, limited effort has been put into the effective selection of interacting agents. In the majority of cases, the interaction features used are mainly based on relative distances while paying less attention to the effect of the velocity and approaching direction in the interaction formulation. In this paper, we propose a heuristic-based process of selecting the interacting agents based on collision risk calculation. Focusing on interactions of potentially colliding agents with a target pedestrian, we propose the use of time-to-collision and the approach direction angle of two agents for encoding the interaction effect. This is done by introducing a novel polar collision grid map. Our results have shown predicted trajectories closer to the ground truth compared to existing methods (used as a baseline) on the HBS dataset.
Abstract:Planning an autonomous vehicle's (AV) path in a space shared with pedestrians requires reasoning about pedestrians' future trajectories. A practical pedestrian trajectory prediction algorithm for the use of AVs needs to consider the effect of the vehicle's interactions with the pedestrians on pedestrians' future motion behaviours. In this regard, this paper systematically reviews different methods proposed in the literature for modelling pedestrian trajectory prediction in presence of vehicles that can be applied for unstructured environments. This paper also investigates specific considerations for pedestrian-vehicle interaction (compared with pedestrian-pedestrian interaction) and reviews how different variables such as prediction uncertainties and behavioural differences are accounted for in the previously proposed prediction models. PRISMA guidelines were followed. Articles that did not consider vehicle and pedestrian interactions or actual trajectories, and articles that only focused on road crossing were excluded. A total of 1260 unique peer-reviewed articles from ACM Digital Library, IEEE Xplore, and Scopus databases were identified in the search. 64 articles were included in the final review as they met the inclusion and exclusion criteria. An overview of datasets containing trajectory data of both pedestrians and vehicles used by the reviewed papers has been provided. Research gaps and directions for future work, such as having more effective definition of interacting agents in deep learning methods and the need for gathering more datasets of mixed traffic in unstructured environments are discussed.